I started a bunch of projects this year that I stopped working on for some reason. Some for good reasons, some for bad reasons. [1/7]
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I *really* enjoyed getting the visuals together for this environment, but never got around to making a game from it - I had ideas, but they were very vague. But I should be able to finish it! [4/7]https://www.youtube.com/watch?v=JSmQPxAWc4k&feature=youtu.be …
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This attempt at a clock sim could've turned into something silly, but...need to work on it more [5/7] https://twitter.com/increpare/status/1197191121765572608 …pic.twitter.com/VGXPxepL7E
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On the non-visual side of things, I also did more music tracks than I'd expected to this year. They're waiting for the right kind of game to come along that they can contribute too. Least likely candidate for adoption is a 90 minute organ improv. https://soundcloud.com/increpare/melodie29 … [6/7]
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The white whale being the mobile port of the sausage game. My frustration at my inability to debug what's happening on testers' devices has killed momentum on this several times. But it's still happening, just slowly.
[7/7]pic.twitter.com/EFq9kMuCha
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