Timelapse: Taking a level from David Skinner's classic Microban level set for Sokoban, into a game with different mechanics where it's still solvable but not so much fun, and redesigning it so it works better. #screenshotsaturdaypic.twitter.com/HeGbxxlFAA
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Replying to @increpare
Hey can you roast my sokoban variant? Any negative feedback is appreciated - a lot of this game is based on your style (because you make A+ puzzles!), but I feel like its puzzles aren't as nuanced as the stuff you release https://www.lexaloffle.com/bbs/?tid=36255
5 replies 0 retweets 4 likes -
Replying to @2DArray
I like what you're trying to do with the player animation, but it feels really jarring to me (esp. compared to the rest). I'd do a short but more continuous animation (skipping forward only if people interrupt it with further input).
2 replies 0 retweets 1 like -
Replying to @increpare @2DArray
Music's also nice. Ah I really like how the toboggans move differently in different directions.
4 replies 0 retweets 1 like -
Replying to @increpare @2DArray
This is the first level where I've had to think. Maybe that's an ok lead-in, but maybe there's a chance of making the earlier levels more engaging/give them more personality?pic.twitter.com/Jbu4cxENcW
4 replies 0 retweets 1 like
I also enjoyed the level after that.
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