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increpare's profile
increpare
increpare
increpare
@increpare

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increpare

@increpare

• Makes games • Most recent commercial game : http://store.steampowered.com/app/1127680/Hy … • 💸 http://patreon.com/increpare  | http://github.com/sponsors/increpare … :D

Berlin, Deutschland
increpare.com
Joined September 2009

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    increpare‏ @increpare 26 Nov 2019
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    Is there any game engine that has decent font rendering (other than twine :D ) ? (e.g. unity's systems have trouble with Indic scripts requiring workarounds - http://reverieinc.com/blog/unity-rendering-indic-scripts/ … , and Godot seems right now to have trouble with ligatures https://github.com/godotengine/godot/issues/9961 … ).

    8:08 AM - 26 Nov 2019
    • 1 Retweet
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    • Nicolò Tedeschi Ben Hamilton ACAB, BLM, FUCK TROOPS + ICE (daniel)
    4 replies 1 retweet 2 likes
      1. cuarentina storni  💚‏ @__rumpel 26 Nov 2019
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        Replying to @increpare

        Phaser might do okay? Bitsy probably does okay as well.

        0 replies 0 retweets 1 like
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      1. Shawn Walker-Salas‏ @binarycrusader 26 Nov 2019
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        Replying to @increpare

        Free? No, but I believe there may be reasonable pricing on this one: http://sluglibrary.com/ 

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      2. I'm make videogames‏ @KaiClavier 26 Nov 2019
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        Replying to @increpare

        The trouble w/ ligatures is that Unity's editor text fields break them, and they need to be re-applied before being sent to a text renderer. For my own text asset, with permission I use a 3rd party script to at least fix Arabic text, not sure if that'd handle Indic scripts, too.

        1 reply 0 retweets 0 likes
      3. I'm make videogames‏ @KaiClavier 26 Nov 2019
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        Replying to @KaiClavier @increpare

        I might be misremembering, but I think if you grab ligature'd text directly from a .txt file and send that to any text renderer in Unity, that miiiiight work too?

        0 replies 0 retweets 0 likes
      4. End of conversation
      1. ⟣e‏ @_eons 26 Nov 2019
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        Replying to @increpare

        Godot has some PRs but libraries used are too big or with incompatible licenses, search the ones related to RTL, arabic and other complex fonts to test and give feedback if you can

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