I’m trying to construct a rough history of original cerebral puzzle games - no time pressure, no difficulty in execution, one player, 1993 or earlier. These things are common now but used to be rare. Here’s what I have so far - clearly I must be missing some important things:
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Replying to @bfod
The Sentinel was very unusual for its time. Geoff Crammond of Stunt Car Racer fame. https://en.m.wikipedia.org/wiki/The_Sentinel_(video_game) …
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Sentinel has time pressure though right?
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I only played the later remake. Which was super ambient. I'm waiting for a reremake.
3:51 AM - 30 Jun 2019
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