I used Google's cloud ML engine for the model training step, which required some adaptation of the original code. Maybe useful for those without access to local GPUs for continuous training:https://github.com/RoboDoig/dlc-cloudml …
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Hi Andrew, this is awesome! Do you think that DeepLabCut would be able to track whiskers when the animal is whisking on an object, e.g. a textured surface?
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I think it would depend on what you need to track on the whiskers. I'm sure it would have no problem tracking whisker base, angle etc. Whisker tip contacts with the texture might be more tricky!
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Hi Andrew, did you trim the whiskers to get this result? Also, what is your frame rate?
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Yes, 2 rows of 3 whiskers left intact here. Frame rate ~300hz here to get an imaging region that spans all whiskers in 2 planes.
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