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  1. 30. sij
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  2. 29. pro 2019.
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  3. 19. pro 2019.
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  4. 14. pro 2019.

    Numlock, Capslock, numpad Multiply, NumpadComma don't get through (likely consumed in translation between the OS and winit). Also, am using a laptop keyboard, hence the slightly out of order of key presses.

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  5. 14. pro 2019.

    more buttons! React to key code instead of configured controls -- which makes sense, when configuring controls

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  6. 9. pro 2019.

    Getting input reactions for UI widgets working:

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  7. 7. stu 2019.

    **Game dev problems:** Why do only some out of bounds objects get deleted? **Answer:** Because objects are marked for deletion on _transition_ from within bounds to out of bounds, not when _spawned_ out of bounds. (conclusion: Rust is still fast)

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  8. 7. stu 2019.
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  9. 29. lis 2019.

    Verifying myself: I am azriel91 on . AsjDcn9HPTwhOyMIFkYPf4dznNH_meK0f9Fk /

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  10. 7. lis 2019.

    Development Time Optimization Part 1 (1.9x speedup, 65% less disk usage)

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  11. 27. ruj 2019.
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  12. 5. ruj 2019.
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  13. 4. ruj 2019.

    Rudimentary camera player tracking

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  14. 15. kol 2019.

    2019-08-16 Will update: Charging up (best viewed at full size -- the 3px charging bar doesn't survive compression)

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  15. 5. srp 2019.
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  16. 5. srp 2019.

    hiya and here is my for : party parrots rock even when they don't make sense like conga parrot

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  17. 24. lip 2019.

    First look at energy object spawning.

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  18. 23. svi 2019.
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  19. 20. svi 2019.
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  20. 28. ožu 2019.
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