I'm really surprised I've never EVER seen stuff like this discussed in game design books I've read beyond really vague non-helpful discourse
@zoombapup @tenpn In standard constraint tech, everything is an enum (even ints), my current work is trying to make floats more practical.
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@ianhorswill@tenpn I watched your tutorial on CS the other day. It might well be useful for me, just need to get the problem in my head. -
@zoombapup@tenpn Let me know if I can be a resource.
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@ianhorswill@tenpn Just kind of surprised there isn't more out there on this kind of thing in general in the game dev sites. -
@zoombapup@tenpn Even the research literature doesn’t have decent tutorials on constraint solver implementation, so it’s not surprising.
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