I am doing a #gameengines workshop for a casual #games developer. Basically, Unity vs legacy own tech. And this video represents the legacy - rave party at a scrapyard:
- bits and pieces of stuff are scattered around: something still works, something was repurposed and some newpic.twitter.com/QTZ06rep7b
-
-
...no easy solution, but solvable. The dev studio where i did the workshop eventually has a very experienced
#unity3d dev building a framework and setting up processes for cloning an existing game to Unity. The studio has this cloned game soft launched at a small scale as a...Afficher cette discussion -
...separate title. What gives them time to stabilize the code, verify the billing and backend, figure out the new operation processes and slowly build the
#unity3d expertise in the studio. It it slow but i know of too many studios who tried to make it faster and had to downscaleAfficher cette discussion
Fin de la conversation
Nouvelle conversation
Le chargement semble prendre du temps.
Twitter est peut-être en surcapacité ou rencontre momentanément un incident. Réessayez ou rendez-vous sur la page Twitter Status pour plus d'informations.
Ex