Good changes from a quick glance. Would still want to know how Improbable was in breach of the ToS if all they did was auto-deploy and load balance executables compiled by devs using their own Unity license.https://twitter.com/unity3d/status/1085552836417544192 …
ummm... you thought all those partnerships and platform supports were free for the platforms and for the partners?
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Going forward, being a partner certainly doesn't sound free. I'm pretty much certain Improbable wasn't paying anything and that was the crux of the entire situation.
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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Respect to one of the titans for self inflicting a huge revenue cut to settle down the EULA party 