@hunterwalk No. Yes.
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@hunterwalk Well other than really expensive stuff. Few drive Bugatis but... -
@hunterwalk I think it’s the intersection between art and success. For example: 2001, The English Patient, The Hangover -
@hunterwalk design is intended for commerce, scale, acceptance. Otherwise it's art. -
@hunterwalk What about products that tons of people use that are obviously terribly "designed"? -
@hunterwalk I think it's definitely a case-by-case basis and highly contextual -
@hunterwalk 1) What are the goals? ... 2) There is no #2. The dissatisfying answer is "it depends." -
@hunterwalk do you consider houses to be products? -
@hunterwalk Stradivarius is amazing design, yet few people can use their violins. -
@pmarca@hunterwalk function > design works in tech, maybe not fashion -
@hunterwalk that would pre-include the idea that the best things are enjoyed by the fewest people (true) and the worst by the most (true) -
@hunterwalk yes — there are plenty of niche tools that are well designed. no. think of the tools that astronauts use. -
@pmarca certainly don't think mass use has to = good design. But good design = usability, & scale often = usability challenges -
@hunterwalk The Space Shuttle was pretty well designed ;) -
@RobWensing@hunterwalk Was it? Two exploded thanks to failure of small, relatively cheap parts. (Tile and O-ring) -
@hunterwalk How does one square the importance of design for success with the success of Craigslist? -
@pmarca@hunterwalk or reddit -
Clearly scale ^= good design
@pmarca@hunterwalk. Good aesthetics exist in low scale luxury goods. But good UX design cant exist w/o scale
Hunter Walk
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