Updated Noodle with an option to import/export the binary picture pixel data, improving interfacing with systems where jpg/png images are not supported, and where bmp are too large for black and white graphics.
Noodle: hundredrabbits.github.io/Noodle
.zoe docs: wiki.xxiivv.com/site/zoe_forma
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Seeing these old Macintosh UIs blast me into bouts of nostalgia. I think the first time I saw someone make their own game was a childhood friend who used a Macintosh Plus to make a graphical text adventure based on The Hobbit, I guess with Hypercard and MacPaint.
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