@zlofs @Aridnz @Celestalon Not really hasty. We've talked (publically) about that change for over a year. Not sure what choice you mean.
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@holinka@Aridnz@Celestalon Not to mention juking is already powerful and in the juker's favor with latency. Even with imp cs, juke is good -
@holinka@Aridnz@Celestalon short silence, or wait for a cast for a longer interrupt. how is that not a choice? -
@zlofs@Aridnz@Celestalon Disagree. It feels like people more often use it to silence and the lock out ends up as a bonus. -
@holinka@Aridnz@Celestalon playing lock atm, and choosing between silencing vs waiting for interrupt is a big deal, provides depth -
@holinka@zlofs@Aridnz@Celestalon What about the "Spell locks"? Will Wind Shear still have a 2 sec lockout and will CS keep it's X secs? -
@Crackberg@holinka@zlofs@Celestalon From what was explained the lockouts are still there, -
@Aridnz@holinka@zlofs@Celestalon Thanks, trying to keep up :) -
@holinka@zlofs@Aridnz@Celestalon Whats more simple? bursting into some1 with a blanket or needing to actually interrupt to score a kill? -
@holinka@zlofs@Aridnz@Celestalon Blanket silence tied to a interrupt was always horrible. I'm glad to see it gone! -
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@Crackberg@holinka@zlofs@Aridnz Yeah, interrupts still lockout the interrupted spell school for X sec. -
@holinka In a way I'd rather interrupts be tuned around always happening. Getting actually interrupted now is basically an instant death -
@Celestalon with changes to CC, instants, secondary abilities, etc will interrupts have shorter CDs or won't be as needed for PvE? -
@ChritznL@holinka@zlofs@Aridnz@Celestalon The issue there really is that the difference between blanket and interrupt too small. 1/2 -
@ChritznL@holinka@zlofs@Aridnz@Celestalon If that blanket often fails to kill where interrupt would've killed it's fine. 2/2 -
@holinka@Aridnz@Celestalon Will Shadow silence still have the interrupt or will it be useless in PvE again, due to mob immunity? -
@holinka@Aridnz@Celestalon Isn't that going to screw over PvE when we need to silence a caster to get them to move (Tidal Shaman for ex)? -
@Pengalor@holinka@Celestalon interrupting a cast and locking them out should force them to move I'm assuming. -
@Aridnz@holinka@Celestalon Which classes do this then? Hunters, for example, can't do it with Counter Shot and presumably Sil. Shot now. -
@Pengalor@holinka@Celestalon Counter Shot, Spell Lock / Optical Blast, Counter Spell all presumably lock out upon successful interrupt
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