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Mike Heskin Retweeted
The quirky Aeolia XHCI is now implemented so we got host USB pass-through to our PS4 emulator. Check out a DualShock 4 connected to Orbital. Kudos to jarves for his help!pic.twitter.com/EliSDZHzas
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Mike Heskin Retweeted
Happy June 15th! Atmosphere 0.8.10 has released: http://get.atm.osphe.re Some bug fixes, an implementation of the boot sysmodule, support for redirecting language on a per-game basis... I hope you all enjoy! :)
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Mike Heskin Retweeted
My first remote iPhone bug! https://bugs.chromium.org/p/project-zero/issues/detail?id=1801 …
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Thank you
@GarnetSunset and the other authors for reaching out. Instead of pursuing drama and further fragmentation of an already fragile scene, we've discussed the paper's issues and agreed on a revised version of it. Not everything in console hacking has to end with blood.Thanks. Twitter will use this info to make your timeline better. UndoUndo -
It has been brought to my attention that arXiv has no peer review process whatsoever, so my final tweet in the last thread was a bit unfair. Academic research is important and a minor case like this shouldn't be generalized as the entire status quo of infosec.
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I'm disappointed and fail to understand what kind of review process was involved in publishing something like this, but I guess this is infosec now: blogpost material approved as academic research.
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Plenty of inaccuracies, flat out mistakes, subjective claims against other groups (e.g.: implication of internal information leaks) and close to none actual exploitation techniques aside from comments on other people's work or redundant claims (NDAs, lack of interest, etc.).
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And the "meme paper" award of 2019 goes to: https://arxiv.org/abs/1905.07643
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Mike Heskin RetweetedThanks. Twitter will use this info to make your timeline better. UndoUndo
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Mike Heskin RetweetedThanks. Twitter will use this info to make your timeline better. UndoUndo
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The only changes were: - Patchers were updated to support 8.0.0; - Exosphere and Fusee code was updated; - Modules were rebuilt with latest libnx.
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Scripts updated for SX OS v2.7 and v2.7.1: https://gist.github.com/hexkyz/cef102e45cea2cfba1350c7c42199983 …https://gist.github.com/hexkyz/f9425a34057d17bba98a048f78d8711e …
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Mike Heskin Retweeted
libnx 2.2.0 & switch-examples 20190501 now available: https://devkitpro.org/viewtopic.php?f=13&t=8908 …
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Mike Heskin Retweeted
Slides for me and
@chenliang0817 talk at@InfiltrateCon 2019. 2PAC 2Furious: Envisioning an iOS compromise in 2019https://speakerdeck.com/marcograss/2pac-2furious-envisioning-an-ios-compromise-in-2019 …Thanks. Twitter will use this info to make your timeline better. UndoUndo -
Mike Heskin Retweeted
Happy June 15th! Atmosphere 0.8.9 has released: http://get.atm.osphe.re A bunch of bug fixes, two newly reimplemented sysmodules (ro/spl) -- support's in for applying IPS patches to NROs now! I hope you all enjoy! :)
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Mike Heskin Retweeted
Sysupdate detected for Switch: https://yls8.mtheall.com/ninupdates/reports.php?date=04-23-19_08-05-10&sys=hac …
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Mike Heskin Retweeted
Spent a few days porting GLFW to the Switch, and I think it's ready now for people to test. As always, get it through devkitPro pacman (pacman -S switch-glfw). Oh, and I also published a sample GLFW project that works on both Switch and PC:https://github.com/fincs/hybrid_app …
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Mike Heskin Retweeted
btw http://mkey.salthax.org is updated for 8.0.0 now Nintendo changed their algorithm to depend on the device ID now (stored on eMMC, different from the s/n) so practically speaking they killed the generator
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Mike Heskin Retweeted
Just swapped out the 0.8.8 Atmosphere release build to hotfix a bug -- a service ("apm:p") was removed in 8.0.0, and Atmosphere's attempt to support this caused older games that might access it to fail to launch. If you saw that issue, try re-downloading ams...sorry about that!
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