Mike Heskin

@hexkyz

Vulnerability researcher, reverse engineer and InfoSec enthusiast. Opinions are my own.

Joined August 2016

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  1. Retweeted
    Jun 1

    The quirky Aeolia XHCI is now implemented so we got host USB pass-through to our PS4 emulator. Check out a DualShock 4 connected to Orbital. Kudos to jarves for his help!

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  2. Retweeted
    May 22

    Happy June 15th! Atmosphere 0.8.10 has released: Some bug fixes, an implementation of the boot sysmodule, support for redirecting language on a per-game basis... I hope you all enjoy! :)

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  3. Retweeted
    May 21
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  4. May 21

    Thank you and the other authors for reaching out. Instead of pursuing drama and further fragmentation of an already fragile scene, we've discussed the paper's issues and agreed on a revised version of it. Not everything in console hacking has to end with blood.

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  5. May 21

    It has been brought to my attention that arXiv has no peer review process whatsoever, so my final tweet in the last thread was a bit unfair. Academic research is important and a minor case like this shouldn't be generalized as the entire status quo of infosec.

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  6. May 21

    I'm disappointed and fail to understand what kind of review process was involved in publishing something like this, but I guess this is infosec now: blogpost material approved as academic research.

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  7. May 21

    Plenty of inaccuracies, flat out mistakes, subjective claims against other groups (e.g.: implication of internal information leaks) and close to none actual exploitation techniques aside from comments on other people's work or redundant claims (NDAs, lack of interest, etc.).

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  8. May 21

    And the "meme paper" award of 2019 goes to:

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  9. Retweeted
    May 20

    ( ͡° ͜ʖ ͡°) via

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  10. May 7
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  11. Retweeted
    May 5

    Trinity Exploit for PS Vita released.

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  12. May 4

    The only changes were: - Patchers were updated to support 8.0.0; - Exosphere and Fusee code was updated; - Modules were rebuilt with latest libnx.

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  13. May 4
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  14. Retweeted
    May 1

    libnx 2.2.0 & switch-examples 20190501 now available:

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  15. Retweeted
    May 4

    Slides for me and talk at 2019. 2PAC 2Furious: Envisioning an iOS compromise in 2019

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  16. Retweeted
    Apr 26

    Happy June 15th! Atmosphere 0.8.9 has released: A bunch of bug fixes, two newly reimplemented sysmodules (ro/spl) -- support's in for applying IPS patches to NROs now! I hope you all enjoy! :)

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  17. Retweeted
    Apr 23
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  18. Retweeted
    Apr 23

    Spent a few days porting GLFW to the Switch, and I think it's ready now for people to test. As always, get it through devkitPro pacman (pacman -S switch-glfw). Oh, and I also published a sample GLFW project that works on both Switch and PC:

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  19. Retweeted
    Apr 21

    btw is updated for 8.0.0 now Nintendo changed their algorithm to depend on the device ID now (stored on eMMC, different from the s/n) so practically speaking they killed the generator

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  20. Retweeted
    Apr 21

    Just swapped out the 0.8.8 Atmosphere release build to hotfix a bug -- a service ("apm:p") was removed in 8.0.0, and Atmosphere's attempt to support this caused older games that might access it to fail to launch. If you saw that issue, try re-downloading ams...sorry about that!

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