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Today, we are launching CineShader - A cinematic shader visualiser! It is a little side project we created for the shader community using the
@Shadertoy API. Retweet is appreciated.
https://cineshader.com
#webgl#threejs#shadertoy#cineshader#realtime#webdesignpic.twitter.com/BjaSwi6qZOShow this thread -
OMG!!! Our first Site of the Month from
@fwa. Thank you for everyone who voted for the site. And BIG BIG THANKS to@Opera_North for giving us the creative freedom we wanted to build this beautiful artwork together!!#happymonday#interactive#digitalart#webgl https://twitter.com/fwa/status/1224238962086240259 …
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Pills of #WebGL: writing a short piece explaining shaders for those who like me are getting a headache trying to understand them. Also, kind of proud of my first ever sketch/illustration (subscribe at https://buttondown.email/mjsarfatti to be notified)pic.twitter.com/pYoxBlCDH1
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More refractions. Low res, low fps GIF as there is too much happening to keep it at reasonable video size otherwise.
#syntheticluxury#pex#webgl pic.twitter.com/uZOx5WwLiBShow this thread -
You can get a pretty decent SSS effect by increasing particle brightness based on distance to a point
#webgl#hydrapic.twitter.com/y2MZOl5Pl7 -
FBO refraction done with
#webgl and#threejs custom shaders Sunday lernin'pic.twitter.com/diYmJxXYEm -
New Update on the sample project for
#RogueEngine Let me know what you think! The alpha is close, follow the development closer on Discord: https://discord.gg/Nn5G4cA#threejs#webgl#electronjs#webdev#gamedevpic.twitter.com/cFMtfKSoEq -
Next week with
@chriswilcock83 :)#webgl#gsap pic.twitter.com/h61olKkxrE -
Very exited to share this new complex function plotter using domain coloring
(made with #threejs). Play with it here: https://jcponce.github.io/complex/function-plotter/hsv.htm?expression=c2luaCh6XjIgKyB6IC0gMSkgKyAwLjUgKiB0ICogeiArIDEveiArIHQ= … I will be adding more complex functions in the future.
#mathart#WebGL ∞ fun!!! pic.twitter.com/QT5aR19kkXShow this thread -
If you like our site please give us a vote
#awwwardsSOTM#animation#pineapples@fpp#webGL https://twitter.com/awwwards/status/1223288607357706242 …
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The interactive PowerQ visual we've made for
@eqtventures is live on their website. It was an excellent experience to collaborate with the client to build their identity visual from concept to production. See it live here: https://eqtventures.com/#houdinifx#webgl pic.twitter.com/SM5MZjuZw8
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Tubes rotating on tubes Can't share live version because then twitter thinks I'm some sort of automated robot :/
#threejs#webgl#creativeCodingpic.twitter.com/HydZebQGJSShow this thread -
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Destroy particles mesh with
#GLSL and#BabylonJS https://playground.babylonjs.com/#A9LUPS#10#webgl#particlespic.twitter.com/SIQQJogEbo -
Played with particles in
#BabylonJS sandbox :)#particles#webgl pic.twitter.com/Hy9Ojc4gMFShow this thread -
Had fun working on this side project with
@edankwan! Please try the shader editor and feel free to share your cineshaders
#webgl#gsap#glslhttps://twitter.com/lusionltd/status/1222121803499393025 …
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Yay its done :D Check out the fruits of our Global Game Jam 2020 work

It has #online#multiplayer and#webbrowser#play https://globalgamejam.org/2020/games/bad-breaks-8 …#ggj2020#badbreaks#indie#developer#indiedev#unity#webgl
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The Turn of the Screw won FWA of the Month for January
Lusion, James Bulley, XR Stories, Opera North, Audiolab at University of York

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