Rezultati pretraživanja
  1. 28. ruj 2016.
  2. 18. ruj 2018.
  3. 12. srp 2018.

    River WIP 2 Distance field foam and Normal distortion.

  4. 20. stu 2017.

    Tweaked water a little bit. Now with refractions and foam

  5. 27. srp 2018.

    Scrolling Normal Maps are the secret to Water Shaders. The problem is deciding which Normal Maps to use.

  6. 28. stu 2019.

    When the tryptophan sets in... but y’all’s still down for pie. !

  7. 2. lis 2018.
  8. 11. kol 2019.
  9. 1. stu 2019.

    You guys ready for the sexy water of Tiamat ?? I just finished our first river and lake shaders 💎🌊❤️

  10. 11. srp 2018.
  11. 27. kol 2018.

    Flow and Object distortion for my river shader. finished, finally.

  12. Prikaži ovu nit
  13. 21. svi 2019.
  14. 24. tra 2019.

    Continued experimentation with shaders. This is where I consider the water shader to be done! Next step: B-spline system for river creation.

  15. 31. svi 2017.
  16. 4. kol 2017.
  17. Remember when i did Water shaders tutorials? => yeah, that's how they're supposed to look

  18. 23. pro 2015.

    Check this out!! A new update from my soon available on the of , enjoy it ;)

  19. 4. lis 2016.

Čini se da učitavanje traje već neko vrijeme.

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