অনুসন্ধান ফলাফল
  1. ১৪ ঘন্টা আগে

    Remember to always put [Serializable] to your classes when working with Json serialization.

  2. ২২ ঘন্টা আগে

    time! If you are working on a project with modular pieces, structure their related assets in groups. I have seen so many projects with huge 'Textures', 'Models', 'Materials' folders with hundreds and hundreds of unorganised assets!

    এই থ্রেডটি দেখান
  3. ১৮ জুলাই

    Want to change the color according to a percentage? Why not use Gradient with its amazing Editor for it?

  4. ১৭ জুলাই

    Let's check out some together! Make sure to LIKE & RT for more! :)

  5. ১৭ জুলাই

    New to the Unity ShaderGraph? You can read this beginner level write up of how we threw together this basic Portal effect for our in development game Hamster Party.

  6. ১৭ জুলাই

    Now shadows can spawn randomly around player when they die! ☠️ Tip: Made with pooling system because it makes game faster as instantiating and destroying are heavier than changing active state🏎️

  7. ১৭ জুলাই

    Camera Shake using Cinemachine Impulse.

  8. ১৭ জুলাই

    Making something fancy with Shader Graph? You can preview Animated Materials by clicking the little picture drop down at the top left of the scene view

  9. ১৭ জুলাই

    You can generate the Mesh Collider of a 3D TextMesh Pro Text and get it to interact with 3D physics in real-time! Wanna know more? Come watch my talk on Scripting with TextMesh Pro at this August in Köln, booth! 👌

  10. ১৭ জুলাই

    Frustrated by your Kinematic Rigidbodies not sending Collision events? Stay calm, there's a secret setting in Physics Manager to remedy that!

  11. ১৭ জুলাই

    Our new tutorial is almost finished, it will be about "Sprite ghost trails", here is a first look at the effect! Hope you'll enjoy it. -

  12. ১৭ জুলাই

    Check out Sprite Shape. 's new 2d spline based system, so useful for world-building. In preview right now for 2018.1.

  13. ১৭ জুলাই

    It's only taken me 5 minutes to create this glass material with refraction (No Code!) in the HD Render Pipeline. If you want to find out more about what's possible with the HD Render Pipeline, check out this blog post:

  14. ১৭ জুলাই

    Do you want your scripts to execute in a given order? You can explicitly define the order using the Script Execution Order configuration

  15. ১৭ জুলাই

    Doing a lot with vertex position in ShaderGraph (2018.2) but you are having a hard time understanding what's going on? You can redirect your Position offset to another channel (Emission or Albedo) to see the values on screen and make sense of it!

  16. ১৫ জুলাই
  17. ১৫ জুলাই

    One of my favourite postprocessing effects is adding outlines to your scene and I made a tutorial to show you how it works.

    এই থ্রেডটি দেখান
  18. ১৪ জুলাই

    When players move their device, we change the reflectance of the gold via the gyroscope. It can be accessed by using Unity’s Input library (Input.gyro.attitude).

    এই থ্রেডটি দেখান
  19. ১৩ জুলাই

    Playing around with fake physics tonight. Approximating plant collision with a simple distance check and animator component. A dynamic bone plugin adds the soft wiggle effect.

    এই থ্রেডটি দেখান
  20. ১২ জুলাই

    💸 UNITY ASSET STORE JULY SALE 🌞 Through July 31, 2018, customers who spend between $30 and $199 in the Unity Asset Store can receive up to 5 select assets free, worth $235. CLICK HERE:

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