Rezultati pretraživanja
  1. Osobe Vidi sve

  2. 3. velj

    More real-time particle experiments with compute shaders. The results can be so surprising and beautiful... also fleeting. You'll never see the same thing twice.

  3. prije 17 sati

    Hey! I wrote up the dissolve shader I made, featuring dissolve based on Y/height and "View-space projected UVs" to prevent UV seams. 🙂✨

  4. 1. velj

    (Unmute) I synced the low-health beep to the battle music Battle Network

  5. 3. velj

    Cannons shooting at you? No problem! use them at your advantage :p |

  6. 3. velj

    A little 'Shadow Isles' inspired doodle, WIP. Finally done with previous project, so wanted to get back to do more handpainted stuff again! 🥳🥳

  7. 1. velj
    Prikaži ovu nit
  8. prije 28 minuta

    アメブロを更新しました。 『Unityでゲーム制作―タイトル画面の制作』

  9. Introducing Seek & Destroy - Battle Unleashed! A new browser based FPS experience, exclusively on Kongregate. Available 2.8.2020

  10. prije 43 minute

    New gameplay session! It features some new items, and a turn time limit so that these stop being 30+ minutes long.

  11. Got some basic rope interaction working for my pop-up book project!

  12. prije 5 sati

    Have been prototyping an old school type Fps and implemented a keycard system like in Doom.

  13. prije 5 sati
  14. Wahoo, destructible scenery !

  15. prije 12 sati

    Just checking if my gifs without fight scenes are acceptable by my followers..😬

  16. prije 18 sati

    Finished the third-person Camera Controller and starting with the Character Controller for gradual advancement.

  17. prije 19 sati

    Released: kNormals. World space normals texture for 's Universal Render Pipeline. Not that interesting on its own but opens doors for me (and you!) to make things like SSAO and on-GPU painting tools.

  18. 3. velj

    Some more improvements to the lights. Added some neon lights to the diner and also added a dynamic flickering to it. Looks way more vivid.

  19. 3. velj

Čini se da učitavanje traje već neko vrijeme.

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