Zoekresultaten
  1. 24 aug.
  2. "The best coxinhas in the skyways. Just don't mind the clientele." ☁️

  3. 27 aug.

    Special moves will be your most useful tools during a match. Here's a quick preview of some of the character's moves. Can you already figure out how to use them in battle?

  4. 24 aug.

    Animations need some tweaks but I've worked more on the birds. Now there's different colours, and they have a chance to drop a feather!

  5. 24 aug.

    Day/Night versions for the ancient ruins! This area is full of magic and is an important stop on your journey.

  6. Working on pressure sensitive platforms today in Wika. A little tweaking here and there still but on the right track!

  7. 24 aug.
  8. 29 aug.

    We added some water and rocks to the delares. Not all biomes will be surrounded by rocks, but rocky terrain will always contain more valuable resources, like marble, granite and ore.

  9. 28 aug.

    Currently working on an improvement on my parallax effect and background. Thought I could potentially improve on tress and mountains and other aspects of the current work! Let me know your thoughts. Appreciate the feedback :) stay tune!

  10. 29 aug.

    Ah, brand new enemy - the brave soldier. Straight from the frontline of some war, with couple grenades, that he forgot to return and eager to use them ASAP.

  11. 25 aug.

    Hello, Adventurers! Looking for a smoking hot deal to bring your game to the next level? The VisuStella Emporium has over 1,500 different variations of herbs for you to use, and they're on sale for 50% off! 🍀 🍀

  12. 25 aug.

    sage done, time for a full rewrite 👀 this new ver is really broken atm, however it is trying to aim to be the most accurate Unity framework you can get out. Gonna be a tough ride but I'm sure I'll do it

  13. 28 aug.

    Flipping through the Plant Encyclopedia. Can you guess which plants are in it? 😉💚🌵 More plants to discover on demo! 💯

  14. 24 aug.

    Day 16 of Added Hephaestus to the skillbook and made a (and learned about) singleton classes, so skillbook is wayyy more optimized!

  15. 24 aug.

    An Android project that never came to be. Just the way it goes.

  16. 24 aug.

    Day 1 of : decided to attempt this challenge (although not in one go), so here's my first day: Redesigned the main menu scene, not perfect yet but already feels way better!

  17. 30 aug.

    Some combat against an equipped zombie.

  18. 30 aug.

    The species of trees and low growth is determined by the land's biome, as is the ground color. 🌳🌲🌴🌵 This is still a but it's the beginning of map creation!

  19. 27 aug.

    Even though there is still a long way to go before the game's features are ready. Each day the project advances a little further.

  20. 30 aug.

    Butterflies (and eyeballs) now have completely random colors instead of just a few predefined colors! Might want to find a middle ground between the two options but I like the variety!

Het laden lijkt wat langer te duren.

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