Rezultati pretraživanja
  1. prije 18 minuta
  2. prije 2 sata
  3. prije 3 sata

    Oh no, it's monday! But don't worry, we've got just the right thing for you! 🥟💕 Aren't they adorable?

  4. Would you like to play.. Coming Soon.. , , ,

  5. prije 10 sati
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  6. doin' basic trigger switching, currently tryna make it more dynamic! via

  7. prije 17 sati

    Took a break from coding for two weeks to do some writing, now I can't remember how I implemented this text effect. The best explanation I can come up with is that two weeks ago me was some kind of interdimensional shader wizard.

  8. prije 21 sat

    Guess who's coming to stay on the Farm? You'll have to win him over first though.

  9. prije 23 sata

    build and run my game by unity on android device . If you have experience in the Java language, you will have no problem learning unity . ( syntax in C# same java )

  10. prije 24 sata

    2D Height Illusion using Shadows - Part 2 - melon splatter and bombs

  11. 2. velj

    It was probably a super hack way of doing it, but health bars now work for enemy units!

  12. 1. velj
  13. 1. velj
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  14. 1. velj

    concept testing for the TAGD game jam! very interesting things to come from this :)

  15. 1. velj

    First tweet! A shader is applied to the different shadow sprites so that overlapping sprites with transparency look more natural.

  16. 31. sij

    Weapon upgrades are complete!💥 Blue: Slow ❄️ Pink: Charged AOE 💥 Green: Poison 🐍 Orange: Delayed AOE 🔥 Any ideas on how to improve them?

  17. 31. sij

    Theres 3 types of buttons: the red one stays pressed when you activate it the green one deactivates after a short period of time the blue one deactivates if nothing is pressing it

  18. 29. sij
  19. 29. sij

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