-
We are looking for a Swift Infrastructure Engineer! Please DM if you or someone you know is interested. Thanks!
#swiftlang -
TIL
#SwiftLang allows zero-width spaces in identifier names, and languages that don't are COWARDS. pic.twitter.com/PePSVyxMB5
Prikaži ovu nit -
try! Swift NYC #2020 tickets are officially on sale! Hope to see you there


#swiftlang#iosdev https://www.tryswift.co/events/2020/nyc/ … -
[Day 46/100]
#100DaysOfSwiftUI The animations project is done! I had a lot of fun playing around with shapes and animations, but I can’t wait to go back to more day-to-day stuff. Here’s a simple arrow shape, custom made and editable.#100DaysOfCode#SwiftUI#SwiftLang pic.twitter.com/bsJkAJoxJw -
Yesterday: my last day at
#Apple, where I got to be part of two software revolutions—#SwiftLang and#SwiftUI—in 6 years; not bad! Still floored by the affection and gratitude expressed by co-workers these past weeks. It's been my privilege and I'll miss you deeply. Go get 'em! -
Osobe Vidi sve
-
I'd like to announce a brand new feature on my site: The Swift Community News is now available in beta, go check now it's hot. 

#SwiftLang#iOS#iOSDev#macOS#Swift#Apple#TheSwiftCommunityNewshttps://theswiftdev.com/news/Prikaži ovu nit -
Fresh article out: .id(): What is it good for? We'll see how we can apply this simple but elusive method, and we'll explore some uses, among them, how to get better performance out of the List view. https://swiftui-lab.com/swiftui-id/
#SwiftUI#SwiftLang#iOSDevpic.twitter.com/NTqfTAdyr4 -
Finally merged a large refactor I've been doing on-and-off for a while. By itself it has no user-visible effect, but it's the building block to make
#SwiftLang function builders more powerful and expressive. https://github.com/apple/swift/pull/29331 …Prikaži ovu nit -
Congrats to
@codevapor for being the top dependency imported using the Swift Package Manager (by a long shot) https://link.medium.com/UGxGigRhx3#SwiftLang -
I started the Hacking with Swift Gold program on Patreon a week ago, and over 100 people have already signed up to help me make more free
#swiftlang tutorials. Thank you! The first members-only video is out tonight, covering one of my favorite CS books: https://patreon.com/twostraws -
Save the date! try! Swift NYC will be back in #NYC on August 31st & September 1st, 2020

#swiftlang#iosdevpic.twitter.com/kqebUp9K4O
-
I am excited to start teaching my students how to code with
#SwiftLang and#JuliaLang. We will be using@TajyMany's books. I recommend these books to anyone who is interested in learning how to code.pic.twitter.com/HbQqEg7UH2
-
iOS Dev Journey: Day 29 Today Agenda Include: UICollectionViewFlowLayout DiffableDataSource Hashable & Hash Functions • • •
#swift#iosdeveloper#Bronx#Developer#swiftlang#100daysofcode #iOS#iOS13#ambrosiodevlog#codinglife#LatinXInTechpic.twitter.com/u63cm2BcJC -
Do you wonder what is EquatableView and the .equatable() modifier in SwiftUI? This new (and short) article explains it all: https://swiftui-lab.com/equatableview/ Enjoy!
#SwiftUI#iOSDev#SwiftLang pic.twitter.com/Mh6xeWTxbr
-
Top 5 Skills That An iOS Developer Must Have to become leader in IOS app development https://bit.ly/36kx2kX
#iOS#iosdev#indiedev#Apple#iPhone#iosdevelopment#swiftlang#gamedev#app#javascript#programmer#coding#USA#iosdeveloper#iosdev#React#vuejs#ReactNativepic.twitter.com/jtfc6eubEk
-
How to Create a Simple Music Player App in
#SwiftUI#SwiftLang#100DaysOfCode#100DaysOfSwiftUI -->>https://youtu.be/PQWxZTt7yss -
Spent some time making all the functions/sprites work with textures + probably won't be using shapes as placeholder art anymore. And as a Vim user, I must say, Xcode's refactoring came in handy.
#gamedev#indiedev#SwiftLang#SpriteKit#roguelike#pixelartpic.twitter.com/glVLmBma4S -
20 chapters by 20 authors on the topic they think is most important for today's
#swiftlang developers. That alone sounds great, right? Well, there's more: every one of those amazing people is working for *free* so that every dollar we receive from book sales goes to charity.Prikaži ovu nit -
Reducing iOS Build Times by using Interface Targets Bad dependency graphs in modular apps can cause serious build performance issues. Let's take a look at how iFood avoids directly importing dependencies by using "interface" targets. https://swiftrocks.com/reducing-ios-build-times-by-using-interface-targets.html …
#iOSDev#SwiftLang -
Today is the FINAL DAY of my Black Friday / Cyber Monday sale, so if you want to get any of my #swiftlang books or bundles at half price this is your last chance until WWDC20! https://www.hackingwithswift.com/offers pic.twitter.com/vWJOA2R8Ck
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.