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Hey! I wrote up the dissolve shader I made, featuring dissolve based on Y/height and "View-space projected UVs" to prevent UV seams.

#unity3D#shaders#shadergraph#unitytipshttps://cyangamedev.wordpress.com/2020/02/04/dissolve-shader-breakdown/ … -
3DモデルのUVの特定の範囲だけ白くつけるテクニックをScrapboxにメモ。
#ShaderGraph ・UVのX成分が特定の値に近いところだけに色を付けるシェーダーグラフ ・UVのY成分が特定の値に近いところだけに色を付けるシェーダーグラフ https://scrapbox.io/rn-works/ShaderGraph%E5%B0%8F%E6%8A%80_:_UV%E3%81%AE%E5%8F%AF%E8%A6%96%E5%8C%96 …pic.twitter.com/kcXGpKLBX5 -
Learn how to create 2D Glowy Outline Shader Graph using shader graph and post processing in Unity engine. https://www.youtube.com/watch?v=9x87KEhA2-Q …
#unity#tutorial#shadergraph#glow#outline -
Developping kind of wind waves on runtime created meshes. Fully configurable (including meshes tops)... :) Ready to be tested in AR!
#unitydev#shadergraph#WindEffectpic.twitter.com/LRWHLePSZM -
Rotateノードを使わずにUVを90°回転させる方法。 Rotateノード使うよりこっちの方が軽い
#ShaderGraph Scrapboxに軽い解説を書きました(回転行列を使います) https://scrapbox.io/rn-works/ShaderGraph%E5%B0%8F%E6%8A%80_:_Rotate%E3%82%92%E4%BD%BF%E3%82%8F%E3%81%AA%E3%81%8490%E5%BA%A6%E5%9B%9E%E8%BB%A2 …pic.twitter.com/unUGJV38g5
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A face mask designed with
#ShaderGraph and honestly who doesn’t like super heroes ;)#ARKitpic.twitter.com/UeUP2CxTmj -
The next step is to test
#ShaderGraph and mesh deformations.Prikaži ovu nit -
I m working on a toon shader for unity lwrp/urp
#madewithunity#gamedev#shadergraph#toon#screenshotsaturdaypic.twitter.com/qkgeI6ExxR
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And here's the tutorial video explaining how this is put together: https://youtu.be/Hjl5Tsnjirs
#gamedev#shadergraphPrikaži ovu nit -
Here's the graph for those who are interested. I'll post a video explaining it all later today, hopefully.
#gamedev#shadergraph pic.twitter.com/w6JO8ZKQHf
Prikaži ovu nit -
Working on a tut about fixing normals after deforming verts.
#screenshotsaturday#shadergraph#madewithunity#ComingSoonpic.twitter.com/cTe3sBBMou
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Really happy to announce the we almost finished porting all our [Cartoon landscape]
#shader pack to the new#Unity Universal Render Pipeline with#shadergraph!!
You can find the original asset here
https://assetstore.unity.com/packages/vfx/shaders/shader-pack-01-cartoon-landscape-147422 …
stay tuned
#gamedev#indiedev#indiegamedevpic.twitter.com/GxajIbWL6x -
Here’s a visualization of the Signed Distance Fields, derived Outline and Inner shading (pre-colorized)
#shadergraph#indiedev#gamedev#madewithunitypic.twitter.com/0UJoN9OjM7 -
ShaderGraphでDistotion,Mask,RimがShurikenのcustomvertexと連動するShaderを組んでテストしてみた。Maskの挙動がオカシイので調査中^^; https://vimeo.com/388654603
#VFXFriday#Unity#MadeWithUnity#gameDev#VFX#Effects#RealTimeVFX#gameart#ShaderGraph#crystalpic.twitter.com/o8qzWgLYbhPrikaži ovu nit -
Playing around with dissolve shader effects.
#unity3D#madewithunity#shaders#shadergraph pic.twitter.com/BoZb5AvimvPrikaži ovu nit -
シェーダーグラフのBurnブレンド(焼き込みカラー)が理解できなくて、 計算式のグラフを書きまくってたら結構な長さになった。
#ShaderGraph https://scrapbox.io/rn-works/ShaderGraph%E6%A4%9C%E8%A8%BC_:_Burn(%E7%84%BC%E3%81%8D%E3%81%93%E3%81%BF%E3%82%AB%E3%83%A9%E3%83%BC) …pic.twitter.com/8E4SYUIvk2Prikaži ovu nit -
Made a thing with Signed Distance Fields and union operations using
#shadergraph and#urp#gamedev#indiedev#madewithunitypic.twitter.com/XDXrNTpedn -
playing around with
#ShaderGraph, the custom vertex attributes and voronoi noise for this slash#VFXpic.twitter.com/WqkLAr2qLS -
Developping a little multiplayer brick buster game, and improving my shaders, shadergraph and post-process skills! Pretty awesome when you're too lazy to create textures
(bloom effect doesn't like gif compression, sorry for that)
#indiedev#unitydev#shadergraph pic.twitter.com/1dfbc47RZGPrikaži ovu nit
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