Rezultati pretraživanja
  1. prije 17 sati

    Interesting analysis of the Actix drama resulting in maintainer pulling repo.

  2. 4. velj

    Just found a very cool video about . It contains useful tips and could probably be used as a tutorial.

  3. 4. velj

    70k entities seem to be more than enough

  4. 2. velj
  5. 2. velj

    Great first day at ! Talks on , , , , chats about , met new and old friends, ate a lot and danced a lot! ❤️💻💃🏻🥁

  6. 1. velj

    Pipeline Core for , in Rust Pipeline core in - dynamic loading of WASM modules & execution of Pipeline graphs. You will be able to execute and combine both WASM binaries and logic. Release will be announced soon.

  7. 1. velj

    friends I'm having this issue setting the viewport. The red rect is always x:0 y:0 w: window.width, h: window.height. The viewport is the same. If I don't set it seems like it works, but if I set it and resize the drawn rect doesn't match. Anybody know why?

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  8. 1. velj

    Just posted a video going over channels in (Ch 16 section 2 of The Rust Programming Language book). Enjoy!

  9. Live: Coding Dojo online

  10. 31. sij
  11. 31. sij
    Prikaži ovu nit
  12. 30. sij
  13. 29. sij

    Já conhece o ? dá uma olhada nesse pequeno vídeo de apresentação do projeto.

  14. 28. sij

    dtypei-wrapper: Wrapping Wasm Binaries dtypei + Rust = dtypei-wrapper + JSON interface + WASM module dtypei-wrapper will actually be the basis for the new and upcoming Pipeline core in /

  15. 9. sij

    Real-time monocular depth prediction using a and pipeline. I use to have this pipeline in TensorFlow, but moved away from it.

  16. 7. sij

    Can't recommend enough these books by There you can learn how to write a simple Raytracer and how to make a "real" one out of it. On a side note if you know C/C++ and want to learn this will be a perfect project for you.

  17. 13. pro 2019.

    My Rust+WASM NES emulator remote multiplay trial with WebRTC. Once you enter a room, share the URL with someone and start the game you want to play with them. Enjoy!

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  18. 8. pro 2019.

    My Rust-WASM NES emulator will support remote multiplaying with WebRTC!

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  19. 14. stu 2019.

    I made a screen-space horizon-based diffuse reflection thingy! Obviously it is cranked all the way to "silly", and it shouldn't be used like this, but who cares :P Around 1ms incl. filtering @ square-ish 1080p on RTX 2080.

  20. 30. lis 2019.

    I really enjoyed this talk by "Rust for C++ developers"

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