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Interesting analysis of the Actix drama resulting in maintainer pulling repo.
#rustlang#actixhttps://www.youtube.com/watch?v=enLUX1TtNyE … -
Just found a very cool video about
#broot. It contains useful tips and could probably be used as a tutorial. https://www.youtube.com/watch?v=lGD-wsQO_lI …#commandline#rustlang -
70k entities seem to be more than enough https://imgur.com/gallery/qGv5imW
#rustlang#ggez#specs -
Trying out the fastest web framework! Creating a simple TODO service with Actix (Part 1) https://youtu.be/gQwA0g0NNSI
#web#development#programming#rust#rustlang#actix#actixweb#rocket#webframework#benchmarks#genusv#postgres#http#rest#code#opensource#oss -
Great first day at
#FOSDEM! Talks on#openscience,#neuroscience,#physics,#python, chats about#rustlang, met new and old friends, ate a lot and danced a lot!


pic.twitter.com/WMcvyfYduU -
Pipeline Core for
#WebAssembly, in Rust https://youtu.be/uXlb2etvjYY Pipeline core in#rustlang - dynamic loading of WASM modules & execution of Pipeline graphs. You will be able to execute and combine both WASM binaries and#Ethereum#web3 logic. Release will be announced soon. -
#opengl friends I'm having this issue setting the viewport. The red rect is always x:0 y:0 w: window.width, h: window.height. The viewport is the same. If I don't set it seems like it works, but if I set it and resize the drawn rect doesn't match. Anybody know why?#rustlang pic.twitter.com/wo6qSnv7h0Prikaži ovu nit -
Just posted a video going over channels in
#rustlang (Ch 16 section 2 of The Rust Programming Language book). Enjoy! https://youtu.be/blN3rhl9W-k -
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#RustLab -
New Video out "Syscalls for Rustaceans" • Gargi Sharma
#RustLab2019#Rustlang https://www.youtube.com/watch?v=Q2V_ceT-IBs&list=PLkgYzo_ZZ7KACuiy-AW_ClsEzGMKdkDu7&index=6 … -
RISC-V OS in Rust: System Calls (Stephen Marz, 2020 Jan.)
http://osblog.stephenmarz.com/ch7.html
https://youtu.be/6GW_jgkdGPw
/via https://news.ycombinator.com/item?id=22194896 …
#OSDev#RustLang#RISCVpic.twitter.com/m0pkR9LF81
Prikaži ovu nit -
2020-01-31 Will Update: I Choose UI https://azriel.im/will/2020/01/31/i-choose-ui/ …
#rustlang#gamedev#IndieGameDevpic.twitter.com/hm7YQGLqgW -
Já conhece o
#codeshow? dá uma olhada nesse pequeno vídeo de apresentação do projeto. https://youtu.be/Kb00mWvsD5E#python#rustlang#webdev#lonux#opensource -
dtypei-wrapper: Wrapping Wasm Binaries https://youtu.be/W95nURct1_k dtypei + Rust = dtypei-wrapper + JSON interface + WASM module dtypei-wrapper will actually be the basis for the new and upcoming Pipeline core in
#rustlang /#WebAssembly -
Real-time monocular depth prediction using a
#rustlang@gstreamer and@PyTorch pipeline. I use to have this pipeline in TensorFlow, but moved away from it.pic.twitter.com/Efe9ShKYbZ -
Can't recommend enough these books https://raytracing.github.io/ by
@Peter_shirley There you can learn how to write a simple Raytracer and how to make a "real" one out of it. On a side note if you know C/C++ and want to learn#rustlang this will be a perfect project for you. pic.twitter.com/0ITtoy4Jy5 -
My Rust+WASM NES emulator remote multiplay trial with WebRTC. Once you enter a room, share the URL with someone and start the game you want to play with them. Enjoy! https://raw.githack.com/takahirox/nes-rust/WebRTC/multiplay.html …
#rust#rustlang#wasm#webassembly#webrtc#nespic.twitter.com/0M82NmzkDLPrikaži ovu nit -
My Rust-WASM NES emulator will support remote multiplaying with WebRTC!
#rustlang#wasm#webassembly#webrtc#nespic.twitter.com/jtzwWT6zsPPrikaži ovu nit -
I made a screen-space horizon-based diffuse reflection thingy! Obviously it is cranked all the way to "silly", and it shouldn't be used like this, but who cares :P Around 1ms incl. filtering @ square-ish 1080p on RTX 2080.
#opengl#rustlang pic.twitter.com/jYQoxjO1yC -
I really enjoyed this talk by
@zodiacon "Rust for C++ developers" https://www.youtube.com/watch?v=k7nAtrwPhR8 …@rustlang#rustlang#cpp
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