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A little sneak peek at the
#rustgamedev tutorial I am making! It might be ... turning into a book?
Let me know what you think and follow me if you want to follow along. No idea how long it will take but I guarantee it will be FUN!
#rustlang#SundayMorningpic.twitter.com/hhjahVHftu
Prikaži ovu nit -
Finally found a good way of sorting large sprites in the game. The video shows two sprites + depth buffer trickery, no 3d geometry.
#rustgamedev#rustlang#gamedevpic.twitter.com/rVMIT2LdbT -
Here's a snippet of UI, showing a new direction I've been taking the game in -> a superhero-themed fusion of Sunless Seas and Crusader Kings 2. Start at the bottom of the barrel in a city that hates superheroes, and try to work your way up.
#rustgamedev#gamedevpic.twitter.com/9UNnFu4UqWPrikaži ovu nit -
Rudimentary camera player tracking
#rustlang#gamedev#rustgamedev pic.twitter.com/eJEidpLALt -
OpenGL Playground - Rendering a Colored Triangle https://github.com/GCodergr/OpenGL-Playground …
#RustGameDev#RustLang#GameDev#IndieDev#IndieGameDev#OpenGLpic.twitter.com/Mzz4kaM1z4
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spent a good 10 minutes figuring out why nothing was being rendered on the screen. turns out I forgot to call present
in other news though, I am working on an extended rust gamedev tutorial.
#rustlang#rustgamedev#SaturdayMotivation -
Posted my first
#blog post on my new site! Titled "Adventuring into the world of games in#RustLang" would love to hear what others have to say!#RustGamedev http://bit.ly/2uE3otg -
I forked an old
#rustlang#rustgamedev ECS benchmark set and updated it a little to show some of the more recent ECS around: tiny_ecs, hecs, and legion https://github.com/flukejones/ecs_bench …Prikaži ovu nit -

v0.1.5 is here! 
the puppy has a bowl
code refactoring and using clippy
UI displaying score and other info
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturday#indiedevhour#tennisacademydashpic.twitter.com/jXUNhANNfd -
Use the different viewing modes to judge who you can confide in and who you should avoid.
#screenshotsaturday#rustgamedev#gamedevpic.twitter.com/ec2rEIAs9o
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So I solved a bug I'd been fighting for two days... It was a single variable in a function I'd forgotten to to remove that was overwriting the player position... Now have proper segment culling, and learned a ton while doing so.
#rustgamedev#indiegamedevpic.twitter.com/QeZJFHR2dkPrikaži ovu nit -
So here's more
#rustgamedev progress. Added basic movement just to test the BSP clipping more. This is using the BSP bounding boxes only, not clipping the line segments yet.#IndieGameDevpic.twitter.com/ULofRk1mpk -
A summary of my most common clippy errors: 1. unnecessary mut when passing refs as args 2. matching on a single pattern (converted to if let (..)) 3. unnecessary clones (converted to *)
#rustlang#rustgamedev#clippy -
Can't believe I haven't used clippy so far. But anyway, I am now. Fixing all of the things. The code is already so much nicer.
#rustlang#rustgamedev#clippyPrikaži ovu nit -
RustOut - A breakout clone written in rust Initial Release 0.0.1 https://github.com/GCodergr/RustOut …
#RustGameDev#RustLang#GameDev#IndieDev#IndieGameDev -
Rust Game Development Working Group newsletter - November 2019:
#Rustlang#RustGameDev#IndieDev#IndieGameDev#GameDevhttps://lnkd.in/g2J5aAX -
On Halloween I reached a full year, where I've made contributions every day. Mostly
#gamedev related but also some#webdev. Half a year ago, I heavily started switching to@rustlang. Currently I'm rewriting C++ code to Rust. Hoping that I can contribute to#rustgamedev growing. pic.twitter.com/IrhQGbwMHf
Prikaži ovu nit -
v0.0.4 is here and it's a big gameplay update, finally feels more like a game!
4 courts on screen
matching t-shirts for players
money is now score
court + t-shirt colour matching logic
score multipliers
#rustgamedev#rustlang#gamedev#screenshotspic.twitter.com/pImjejaoOjPrikaži ovu nit -
is it just me or sometimes you end up with lots of nested matches and it becomes virtually impossible to keep track of the {{{{}}}}} ?
#rustlang#rustgamedev -
Implemented hot reloading for
#shaders and textures. Here's a small clip going from a grid to a heightmap with a basic No Man's Sky like scanner.#gamedev#rustgamedev#indiedev#screenshotsaturdaypic.twitter.com/rk8EIjAmuu
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