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v0.1.5 is here! 
the puppy has a bowl
code refactoring and using clippy
UI displaying score and other info
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturday#indiedevhour#tennisacademydashpic.twitter.com/jXUNhANNfd -
Here's a snippet of UI, showing a new direction I've been taking the game in -> a superhero-themed fusion of Sunless Seas and Crusader Kings 2. Start at the bottom of the barrel in a city that hates superheroes, and try to work your way up.
#rustgamedev#gamedevpic.twitter.com/9UNnFu4UqWPrikaži ovu nit -

v0.1.4 is here! 
the game finally has a name #tennisacademydash
logo
splash screen and UI polish
hard courts in the new art style
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturday#indiedevhourpic.twitter.com/SivobFsNuP -

v0.1.2 is here! 
art redesign (finally a style I am happy with!)
spritesheet and assets packing
new colour palette
#rustgamedev#rustlang#gamedev#indiedev#indiegamedev#screenshotsaturdaypic.twitter.com/OUDSEc1cNmPrikaži ovu nit -
Finally found a good way of sorting large sprites in the game. The video shows two sprites + depth buffer trickery, no 3d geometry.
#rustgamedev#rustlang#gamedevpic.twitter.com/rVMIT2LdbT -
v0.0.4 is here and it's a big gameplay update, finally feels more like a game!
4 courts on screen
matching t-shirts for players
money is now score
court + t-shirt colour matching logic
score multipliers
#rustgamedev#rustlang#gamedev#screenshotspic.twitter.com/pImjejaoOjPrikaži ovu nit -
Implemented hot reloading for
#shaders and textures. Here's a small clip going from a grid to a heightmap with a basic No Man's Sky like scanner.#gamedev#rustgamedev#indiedev#screenshotsaturdaypic.twitter.com/rk8EIjAmuu -
v0.0.3 is here!
improved reception area queueing
timed effects when players disappear
click to collect coins from player
#rustlang#rustgamedev pic.twitter.com/bf1T5t0YUS -
Finally implemented saving and loading. Now it's way more fun to spend time building stuff, since it gets saved!
#gamedev#rustgamedev#indiedev#voxelpic.twitter.com/SwZ5nasmxN -
Today it's 2 months ago since I started working on my
#voxel engine. It's written in Rust, and the main focus is on performance. Every day the amount of voxels increase or the#generation gets faster.#gamedev#rustgamedev#procgen#proceduralpic.twitter.com/tIAFjJExt8 -
v0.0.2 is here!
animations!
visual cues for when players are playing or having finished playing
FPS display
some internal refactoring
#rustlang#rustgamedev pic.twitter.com/6wlyvdlmL2 -
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Rudimentary camera player tracking
#rustlang#gamedev#rustgamedev pic.twitter.com/eJEidpLALt -
Live2D Cubism 4 renderer support for piston2d. Noice for character animations for games.
#rustgamedev#rustlang#Live2Dpic.twitter.com/HreK4mHKYePrikaži ovu nit -
Capture of
#devops@mhenry07 second#rustlang program. A simple#devops game, with transcribed code from the talk:#RustFest Zürich 2017 - Create Rust games easily by Lisa.#Rustgamedev#gamedev#appdev#webdev#mobiledev https://www.youtube.com/watch?v=str_mex__0M …pic.twitter.com/mEyd7Gdb8x
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