Rezultati pretraživanja
  1. process, all the textures need to be painted, the progress is much slower than that of the demons.

    Ovo je potencijalno osjetljiv multimedijski sadržaj. Saznajte više
  2. 3. velj

    Basic swimming mechanics are now implemented into my game, I'm not usually a fan of swimming in games but this is surprisingly fun!

  3. 1. velj

    Didn't do much work the past two week so here is a better proportioned super shotgun. It smaller than its previous version but pack quite some punch.

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  4. Damn I love style games. Just look at how cool looks.

  5. The swarm shooter is a common weapon in "Zombaliens". Note that it's not efficient on inorganic matter.

  6. 1. velj

    I've gone through a few iterations on how the crates should look and behave when they're destroyed but I think I'm going in the right direction with this.

  7. 31. sij
  8. 30. sij

    Check out this great mod for Quake: "DOOM + Quake MOD: Slayer's Testaments (R3) - Eternal Path of Destruction (EPISODE II) (NO DEATH RUN) - - via

  9. 30. sij
  10. 30. sij

    I've implemented a Half Life 2 style pick up system into my game, it's is a lot of fun to play around with!

  11. 29. sij

    Check out this longplay of Quake 2 for the Nintendo 64. Gameplay captured from the real system - - via

  12. 29. sij
    Odgovor korisnicima

    When my 12 year old self learned i could kill monster aliens in "realistic" settings gibbing them across my screen with a rocket launcher AND see women dancers with nipple tassles... Then duke started quoting evil dead. #

  13. 29. sij

    On this day, 24 years ago, Duke Nukem 3D was released by ! What are some of your favorite memories of this fantastic FPS? Video credit goes exclusively to 3D Realms

  14. 29. sij
    Ovo je potencijalno osjetljiv multimedijski sadržaj. Saznajte više
  15. 29. sij
    Ovo je potencijalno osjetljiv multimedijski sadržaj. Saznajte više
  16. 28. sij

    Get back to Hell Hunt from my vacation: First flying demon, from sketch to 3D model.

    Ovo je potencijalno osjetljiv multimedijski sadržaj. Saznajte više
  17. 27. sij

    I finally have basic ladder functionality working in my game! This'll allow me to add a lot more verticality to my level design. Obviously all the textures are temporary.

  18. 21. sij

    Finally figured out how to spawn blood decals on the walls and floor! the decal artwork and blood spray are just temporary but it's already looking pretty brutal!

  19. Hello ! I am a 3D Environment artist with & tendencies! I am working solo on a called AND I am looking for contract work RIGHT NOW!

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