Rezultati pretraživanja
  1. 21. sij

    Recently I put together a small dataset of Bentley's classic snowflake photos, and trained a model. Here I generated some shapes with Pts.js and ran them through the model. Initial results -- (I probably need to train it some more but it's so expensive! 😭)

  2. Research at the lab | turning video games into interactive mode to question the value of designed pixels in future graphical productions | This is controlled with a body

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  3. 7. stu 2018.
  4. 27. kol 2018.

    Hopping on the frame prediction train. Here's a feedback loop between 2 models, one trained to predict the next frame in a video, the other trained to predict the original frame from a version processed by the other model between 1 and 10 times.

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  5. Next-frame prediction using a model that is a hybrid of underwater and landscape drive-by weights.

  6. 28. svi 2018.

    Artworkです。怖いかも

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  7. 27. svi 2018.

    動画生成、うまくいかなかった。

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  8. This model tries to learn fluid dynamics by watching a video and then generating it via next-frame prediction.

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  9. 22. pro 2017.

    My first test of having a neural network trying to recreate a scene using pix2pixHD. The test data is from captured frames from a game I made in Unity, where each object is corresponding to a specific label. Enjoy!

  10. Okay - my first attempt of applying the "Never gonna give you up" model on Schmidhuber's face markers. Looks like I have to figure out how to control that mode switching.

  11. 1. pro 2017.

Čini se da učitavanje traje već neko vrijeme.

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