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I spent the weekend learning about
#libgdx ,#opengl and building my own little 3D game engine, it can't do much right now, but it'll improve !#gamedev#java#gameenginepic.twitter.com/1hx1mWJW6L
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Optimizing Game Development with GPU Performance Events: https://www.geeks3d.com/forums/index.php/topic,6328.0.html …
#gamedev#vulkan#opengl#direct3d12 -
#C++,#C,#Java,#crossplatform#ObjectiveC#LUA#Python#Bash#OpenGL#DirectX#Android#iOS#MacOS#Eclipse Talented and experienced game developer is interested to relocate and work in a game studios from Finland, preferred Helsinki. Check out details and please reach out!pic.twitter.com/l2ljIKLiIH
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RT
@NoMachine: NoMachine software enables you to deliver desktops and applications that perform best using GPU for hardware acceleration, including 3D professional graphics applications based on#OpenGL running on#Linux. Find out more at …pic.twitter.com/5Pzp1NzG3z
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OpenGL Playground - Rendering a Colored Triangle https://github.com/GCodergr/OpenGL-Playground …
#RustGameDev#RustLang#GameDev#IndieDev#IndieGameDev#OpenGL pic.twitter.com/Mzz4kaM1z4
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Testing a tile map tool editor made using my custom Game Engine.
Looks promising!
#gamedev#indiedev#indiegamedev#gamedevelopment#gamedeveloper#screenshotsaturday#pixelart#indiegame#cpp#opengl pic.twitter.com/91Moy8NwJd -
I have come across a nice
#tutorial on homogeneous coordinates & Projective geometry for starters.I hope it will be of help for people starting#computergraphics.For me is one of the best explanations I have seen.#opengl#3D#programming#computerscience https://www.tomdalling.com/blog/modern-opengl/explaining-homogenous-coordinates-and-projective-geometry/ … -
#opengl friends I'm having this issue setting the viewport. The red rect is always x:0 y:0 w: window.width, h: window.height. The viewport is the same. If I don't set it seems like it works, but if I set it and resize the drawn rect doesn't match. Anybody know why?#rustlangpic.twitter.com/wo6qSnv7h0Prikaži ovu nit -
Hello everyone! After a lot of work, here the sixteenth video
#tutorial about the creation of#3D#Game in#cpp. Today we'll talk about#smartpointer! Link: https://youtu.be/qPluCT6Ectk I hope you'll enjoy it!#directx#opengl#gamedev#indiedev#win32pic.twitter.com/n3s9js8qkj
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When you finally get revenge on the friend who’s killed you 8 times in a row...
#voxel#voxelgamedev#gamedev#gamedevelopment#indiegamedev#indiegame#indiegames#indiegaming#lowpoly#blender#csharp#opengl#freegame#freegames#steam#steamgame#discord#newgame#freetoplaypic.twitter.com/pFX6NchB8u -
Today in my graphics lecture I created a 3D cube loading system with
#openGL this uses a basic indices system so that no vertices are repeated while drawing this cube making it more efficient than drawing each vertex on each face#gamedevelopment#programming#computerscience pic.twitter.com/7J8bnbgHIK -
I was thinking about using the leap in UVC mode to access image data directly on the Quest. To save time, I have used a Unity Asset : USB Camera for Unity Android from Chaosikaros, and after some
#OpenGL / FBO problems, I was able to access the YUY2 image interpretation. pic.twitter.com/WGKaQldrPXPrikaži ovu nit -
Check out the open positions from
#GamesFactoryTalents#C++,#C,#Java,#Python,#OpenGL,#DirectX,#computervision#JavaScript,#UML#finlandworks#talentboost https://lnkd.in/dpWZ-s5 -
Hoy de Hoy Blendy Friends! Now my game has lense flare! Gaze upon the blinding light of next generation graphics... and despair. Running in the Blender Game Engine & all glory to the patrons (listed in the video!)
#b3d#blender3d#opengl#BGE#indiedev#horror#Patreonpic.twitter.com/qsW7Bm8u17 -
Varying the rate of fragment shading to match lens distortion in VR gives a performance boost with almost no visual artefacts. Can't wait for more widespread support from GPU vendors!
#GL_NV_shading_rate_image#OpenGL#VRS#KeyVRpic.twitter.com/h11SfYky6R -
Segmentation fault when including glad.h [Votes: 1]
#c#opengl#segmentationfaulthttps://stackoverflow.com/questions/59960792/segmentation-fault-when-including-glad-h … -
Hardware news on next Xbox and ps5 consoles. If the rumors leaked are confirmed, porting opengl code to these may get easier. Esp considering the switch appears to support opengl already.
#gamedev#opengl https://m.gearbest.com/blog/new-gear/xbox-project-scarlett-will-adopt-amd-flute-cpu-and-navi-10-lite-gpu-7068 … -
@HaydenKowalchuk does it again.#GLdc improving every day.#opengl#gamdevhttps://twitter.com/HaydenKowalchuk/status/1222206071508361220 …
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