Rezultati pretraživanja
  1. 1. velj

    dev log #9 - refocus get your luxe 2019 progress report on editors, engine, modules and existential musings right here. p.s keep telling your friends about luxe, and join the discord

  2. 13. lip 2019.

    Stoneset is a "build-your-own-match-3" puzzle game built by , just released on Android for free (no ads, no IAP): Stoneset uses the alpha, and has years of love and polish poured into a fun game. Follow and support them!

  3. 5. tra 2019.

    Ok! Doing another relaxed / stream today at 6:30ish PST. Join us at as we continue on this a prototype, show more of the engine, and answer any questions you might have!

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  4. 4. tra 2019.

    last night I did another quick / stream, continuing from the previous small game prototype. Adding some collision, loading a scene, and more. The resulting vod is here.

  5. 20. ožu 2019.

    dev log # 8 - preview progress See the luxe editor in action, 2018 goals vs outcomes, a c#/c++/wren test, some web samples and much more. p.s show luxe to your friends. p.p.s join the luxe discord for live dev news

  6. 12. sij 2019.

    Happy new year! We're finalizing a dev log on 2018 progress, and goals for 2019. Here's a (very) WIP teaser while you wait. One is editing the tiles, other is a sample project using them. All UI subject to change. tileset by -

  7. 26. srp 2018.

    the / tilemaps are coming along really nicely, tileset a really good test case for all the nuanced fun to be had. The editor is almost all fleshed out too. Can't wait to talk more about it!

  8. 18. ožu 2018.

    We're excited to release the new website! It shows what luxe 1.0 is like, the development status and more. visit Sign up if you'd like to try it soon, plus here's a short post on 2018 plans:

  9. 16. sij 2018.

    is getting ready for 2018 with a new landing page for 1.0. It will feature details about the engine design, what to expect, and more. To make sure you don't miss out, sign up for updates here -

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  10. 14. sij 2018.

    I've added a and example to my bindings. Hope to add examples for more frameworks as I get the time.

  11. 11. ruj 2017.

    we're hard at work finalizing - more details toward the transition are heading to a dev log soon!

  12. 29. lip 2017.

    Tracks can now be painted and you can use your own textures by dropping them into a folder.

  13. 17. lip 2017.
  14. 6. ožu 2017.

    Roundup 374 is out! updates galore, excellent coding tips, lots of codebook examples & lots more!

  15. 12. pro 2016.

    Tiles that let you move in only one direction. (Uses God of Thunder tileset)

  16. 11. pro 2016.

    Experimenting with some top-down style by trying to recreate the DOS game "God of Thunder" using and

  17. 20. lis 2016.
  18. 3. ruj 2016.

    Got it working! The spotlight effect now surrounds multiple entities.

  19. 25. kol 2016.

    snõwkit dev log #12 - moving forward An important post on house keeping

  20. 23. tra 2016.

    The 35 roundup is out! featuring games made with , , heaps and !

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