Rezultati pretraživanja
  1. 11. lis 2018.

    Launching the real-world we created to landscapes, play , ? We have a OSC sender in store. 4 ? Check out our C++ sample!

  2. 15. lip 2018.

    We crafted a fully real-time and procedural title sequence (including a live video feed of the audience), and successfully played it live for the AICP show at MoMA yesterday!

  3. prije 10 sati
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  4. 5. sij 2019.

    I just open sourced my GPU 2D Fluid simulation in and if anyone else wants to learn how they work.

  5. 13. tra 2018.

    Ink fish - my first go at a GPU fluid sim!

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  6. 2. velj
    Odgovor korisniku/ci

    PEX will never be able to compete with three.js in terms of docs and community.. I wish i heard more about these days. It used to be my fav lib long time ago. Good to know and are rocking together at

  7. 2. velj
    Odgovor korisnicima

    I'd have to say that as a user, your pitch about PEX being a CC-friendly alternative to three.js really caught my attention. Although I use three.js but I've always felt an empty space between three and p5

  8. 1. velj
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  9. 11. tra 2019.
  10. おおおお!! Cinder公式の「Gallery」に拙作「パズル&モナーク」が載ってる!! ありがたや.....

  11. 14. sij 2019.
  12. 31. pro 2018.
  13. パズモナ進捗。 ようやくチュートリアルの仕組みができーの、いつでもチュートリアルを始められーの、リリースの準備できーの。 でもまだまだ「ここまだ修正必要だよね」ってのが出てくるんだよねー。

  14. 28. lis 2018.
  15. 26. lis 2018.

    I usually steer away from visualising raw audio data... But sometimes it’s just so pretty.. (this is Jamie XX - The Rest Is Noise)

  16. 20. lis 2018.

    Reviving a project from two years ago, tried to compile it on macOS Mojave w/ XCode 10, remarkably it compiled... but nothing shows up on screen (just black). The rabbit hole begins... pro tips welcome 🙏🏽

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  17. パズモナ進捗。 プレイ結果で表示される「Rank」は星の数に変更。 あらかじめ数が分かっていれば「星3つ!!」って言われた時に「下手なのか中くらいなのか上手なのか」なんとなくわかるよね… さ、演出も変更せにゃ。

  18. 30. kol 2018.
  19. 16. svi 2018.

    was on Processing Blogs, prolifically leveling up from his Flash days. He then created with and continues to amaze at ... Me, and were lucky enough to work with him at to create our app Planetary!

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  20. 5. svi 2018.

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