Rezultati pretraživanja
  1. 26. lis 2018.

    Just a preview of the greybox since we haven't updated in a while!

  2. 16. lis 2019.

    Started working on greybox prototype, for the first level which is the interior of a spaceship.

  3. 10. kol 2016.

    THRILLED to announce will publish one of the most anticipated adventure puzzlers EVER: in 2017

  4. 10. pro 2018.

    Show off the boss fights, the grey-box vs final game.

  5. 18. ruj 2018.
  6. 14. lip 2019.

    The fun part begins!

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  7. 11. sij

    "AFLNet: A Greybox Fuzzer for Network Protocols", my joint work with & Abhik, is accepted as a testing tool paper . It was motivated by many requests from AFL users for . Stay tuned for preprint & tool (with funder's approval).

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  8. 12. kol 2019.

    This was our first iteration of the opening scene. Our original thinking was to let the player see the map in its entirety to encourage

  9. 1. velj 2017.

    Now open for business. Outside the cafeteria. Mechanical pencils for only .75¢!

  10. 6. velj 2017.

    a few screenshots from yesterday's sci fi grey boxing exercise

  11. 28. velj 2019.
  12. 18. lis 2017.

    Jump tests. "Imagine you are on a hoverboard."

  13. 23. lis 2019.

    Some greyboxing I'm doing for a level in a competitive velocity-based parkour spear-throwing game with

  14. 8. stu 2018.

    This is our first level greybox design. Our 2D and 3D artists are hardly working on making this look cool and beautiful

  15. 29. svi 2019.

    I'm currently working on blocking out my viking fortress environment and adding detail to the terrain!

  16. 3. sij 2017.
  17. 21. stu 2017.

    Part of our forest restoration site Point.

  18. 9. ruj 2019.
  19. 7. stu 2019.

    Some high poly meshes from the past few days. Had a lot of fun with the lamp and pitcher.

  20. 23. ožu 2017.

    Game Design: move object. press play. move object again. flow of the greybox is there though

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