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#GodotEngine contributors are thrilled and delighted to release our newest major update, Godot 3.2, after 10 months of work by 450 contributors! The focus was on bugfixing and usability, but features weren't left out either. Read the blog for an overview! https://godotengine.org/article/here-comes-godot-3-2 …Prikaži ovu nit -
Celebrating the
#GodotEngine 3.2 release with core contributors as the Godot Sprint in Brussels! Very productive first day talking about all the compatibility breakage ;) and nice features we plan for Godot 4.0! It's really great to meet IRL to chat :) pic.twitter.com/7hy3cUBeaH
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Thank you all for your feedback on our grass cutting. This will be more or less the final version. Hope you like it.

#pixelart#indiegame#godotengine#indiedevpic.twitter.com/lNsBmqiHy3 -
The Open 3D Mannequin for
#GodotEngine v0.3 is out! https://github.com/GDQuest/godot-3d-mannequin/releases/tag/v0.3.0 …pic.twitter.com/3ukxTAwZxE
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Congratulations. You have an awesome project.
#GodotEngine https://twitter.com/godotengine/status/1224406260872773634 … -
More
@madewithkoji experiments tonight. This time trying to get#godotengine exports to work. Probably going to ask the experts for help once again. All of these things are relatively "easy" once the first scaffolding is created ... -
I don't know how much of the code and scene structure will stay in the final version, but I got animated movement now.
#GodotEngine#gamedevpic.twitter.com/qWn17wqApL -
#GodotEngine folk please help me understand: pic.twitter.com/beshz4GOSk
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Animating some UI elements for fun. Good tests for the future.
#madewithgodot#GodotEngine#gamedevpic.twitter.com/V7axYwbSoO -
My not so first attempt to pixel sprite animation for The Flip Masters game. For now it just looks funny
#GodotEngine#aseprite#pixelartpic.twitter.com/dCxAH4vcht -
Playing with Conway's Game of Life using
#GodotEngine MultiMesh just because why not. pic.twitter.com/qFtZwJBnHNPrikaži ovu nit -
Testing my AI script in the
#GodotEngine , had a funny moment with the collision physics sending the player character flying.#gamedevpic.twitter.com/SGX6TpTHyr -
After a bit of work I finally have nice grid behavior and some decent looking art!
#GodotEngine#gamedevpic.twitter.com/Sq6079ryvZ -
Once on a dark rainy night, there was a black-cloaked boy and his pig ... on a graveyard. Sounds totally common to us.

#indiedev#GodotEngine#pixelart#gamedevpic.twitter.com/EZQV3RoG6A -
Made an FPS game where the player gravitates to the center of planet. Spent two days figuring out these rotations
Flat games are easy! #godotengine pic.twitter.com/kChsS6D2vq -
Been exactly three months since the last
#screenshotsaturday. Needlesong has some big and small updates. Also submitted to#AMaze2020 today.#gamedev |#GodotEngine pic.twitter.com/0eh2fs9Vqd -
Adversaries can sprint! Goalies jump better! So many hairdos! Introduced new z_index trying to make it look prettier! Made in
#GodotEngine. :D#screenshotsaturday#arcadesoccer#indiedev#saguara#indiegames#football#futbol#calcio#Fußballpic.twitter.com/AiGSk0TvvcPrikaži ovu nit -
Adding some buildings to the mix
#screenshotsaturday#gamedev#indiedev#indiegamedev#madewithgodot#godotengine#IndieDevWorldOrder#b3d#Blender3Dpic.twitter.com/Y7Q3akkmMF
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AnimationTree + AnimationPlayer
#GodotEngine#blender#b3d#fgopic.twitter.com/rwxoZI6nuq -
I got my 400th
#godotengine commit merged today
Today was also a very productive day for me, with 12 pull requests merged.
Čini se da učitavanje traje već neko vrijeme.
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