Rezultati pretraživanja
  1. 29. sij

    contributors are thrilled and delighted to release our newest major update, Godot 3.2, after 10 months of work by 450 contributors! The focus was on bugfixing and usability, but features weren't left out either. Read the blog for an overview!

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  2. 30. sij

    Celebrating the 3.2 release with core contributors as the Godot Sprint in Brussels! Very productive first day talking about all the compatibility breakage ;) and nice features we plan for Godot 4.0! It's really great to meet IRL to chat :)

  3. 28. sij

    Thank you all for your feedback on our grass cutting. This will be more or less the final version. Hope you like it. 💀🐷

  4. prije 13 sati
  5. More experiments tonight. This time trying to get exports to work. Probably going to ask the experts for help once again. All of these things are relatively "easy" once the first scaffolding is created ...

  6. prije 4 sata

    I don't know how much of the code and scene structure will stay in the final version, but I got animated movement now.

  7. prije 7 sati

    folk please help me understand:

  8. prije 7 sati

    Animating some UI elements for fun. Good tests for the future.

  9. prije 8 sati

    My not so first attempt to pixel sprite animation for The Flip Masters game. For now it just looks funny

  10. prije 9 sati

    Playing with Conway's Game of Life using MultiMesh just because why not.

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  11. Testing my AI script in the , had a funny moment with the collision physics sending the player character flying.

  12. 3. velj

    After a bit of work I finally have nice grid behavior and some decent looking art!

  13. 2. velj

    Once on a dark rainy night, there was a black-cloaked boy and his pig ... on a graveyard. Sounds totally common to us. 💀🐷

  14. 1. velj

    Made an FPS game where the player gravitates to the center of planet. Spent two days figuring out these rotations 😅 Flat games are easy!

  15. 1. velj

    Been exactly three months since the last . Needlesong has some big and small updates. Also submitted to today. |

  16. 1. velj

    Adversaries can sprint! Goalies jump better! So many hairdos! Introduced new z_index trying to make it look prettier! Made in . :D

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  17. 31. sij

    AnimationTree + AnimationPlayer

  18. 31. sij

    I got my 400th commit merged today 🎉 Today was also a very productive day for me, with 12 pull requests merged.

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