Rezultati pretraživanja
  1. 4. kol 2019.
  2. 3. ruj 2018.

    Hi! This is our game jam project made in less than 48 hours. DIEmension is a twin-stick shooter in which you can't shoot on your own. You have to move quickly, absorb hostile bullets, and release them back at your enemies.

  3. 10. kol 2019.

    Only 32 hours left for voting. Would love to have you try out my game and rate it. It's a game where you can only occupy a space once.

  4. 4. kol 2019.

    Just finished with and , what a great theme. Ratings and feedback are greatly appreciated! Here is the link:

  5. 4. kol 2019.

    Day 206.5 - Here's the gameplay footage of our GMTK 2019 Game Jam game - One Card Carnage! I can't believe how lucky I was to work with you guys :D Cool Kids Gang 4ever!

  6. 4. kol 2019.

    - Hora 48: ¿Qué puñetas, señor Brown?

    Prikaži ovu nit
  7. 4. kol 2019.

    🔺V A P O R W A V E T R I A N G L E S🔺 My team finished our jam game! 💥Check it out: It was a ton of fun to work on this!

  8. 4. kol 2019.

    We've just submitted our super-fishing-game for the 2019! A super BEAUTIFUL game with fishes of all kinds, unexpected mermaids, and tecnoethnical music!

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  9. 4. kol 2019.

    3 hours left! here is my game~ You only had one bullet left, so you better keep it off the ground!

  10. 19 hours to go! After writing a physics system from scratch finally got the collision system working! Obstacular is coming along nicely!

  11. 3. kol 2019.

    Some good progress today, roughly 12 waking hours left for me to wrap this up

  12. 3. kol 2019.

    As always, I'm not really sure what I'm pretending to do.

  13. 3. kol 2019.

    Making a funny lil oni game for jam with @FadingClubGames !

  14. 2. kol 2019.

    Here we are !! I feel like this one will be great :) Doing it with the just created team for this jam "Sa grosse Mère Production" composed of and myself

  15. 2. kol 2019.
  16. 9. sij 2019.

    Here's a trailer for my upcoming game, Strike II: Return to the Crypt, the sequel to a game I made in 2017 for the gamejam by . It will be released on sometime this year!

  17. 17. stu 2018.

    The World Design of Castlevania: Symphony of the Night | GMTK | by Mark Brown:

  18. 2. ruj 2018.

    I might have ran out of time to complete an entry for this year, but I'd like to continue working on what I had - a Megaman style game with bullet absorption instead of guns, and some fighting mechanics

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