-
Hello
#WebXR! Excited to share with you all a demo@feiss & I have been working on to celebrate the release of the WebXR v1.0 API and introduce newcomers to some basic interactions and environments in VR. https://blog.mozvr.com/hello-webxr#threejs#ecsy#gltf#basis#draco and a lot of
Prikaži ovu nit -
Super awesome work by https://github.com/toshiks !!!! You can preview
#glTF model in macOS Quick Look!


































> glTF-quicklook https://github.com/toshiks/glTF-quicklook …pic.twitter.com/pjGxGUiSne
-
Materials and key takeaways from the
#glTF Ecosystem Forum at SIGGRAPH 2019 run by@thekhronosgroup posted to GitHub: https://github.com/KhronosGroup/glTF/issues/1667 …. Great direction from diverse developers for glTF's evolution - give us your thoughts and feedback too! -
Need to convert a 3D file to
@glTF3D? Just upload it to@Sketchfab and download it from there as#glTF! More than 50 formats supported https://help.sketchfab.com/hc/en-us/articles/202508396-3D-File-Formats …pic.twitter.com/woZEonDx4p
-
Happy to announce we've relicensed the FBX2glTF tool (https://github.com/facebookincubator/FBX2glTF …) under an unmodified 3-clause BSD license. New release with lots of fixes and improvements coming shortly, too.
#glTF pic.twitter.com/fQbpXN9ZOA
-
Using HDR environment textures!
#gameboy#webgl#gltf#webassembly https://github.com/but0n/wasmBoy pic.twitter.com/0IYeNOwBXV -
This weekend I wrote about 'why you should start to create 3D content for the web', because now is a good time to give it a chance.
#Blender3d#glTF#WebGLhttps://unboring.net/workflows/creating-3d-content/ … -
Some photos of the
#glTF speakers at the Khronos Dev Day at GDC 2019 pic.twitter.com/lV0tsmBV1i
Prikaži ovu nit -
My first complete Blender 2.80 scene. Really enjoying using Blender 2.80. What's more, the Blender-glTF-three.js pipeline is working perfectly. One can only be grateful for the tremendous amount of brilliant work that is done by these developers
#b3d#gltf#threejspic.twitter.com/S4IjD6ulio
-
#GLTF Damaged Helmet asset converted from GLB to USDZ.#AR#RealityComposer I need that retro suzanne helmet ... which was now part of Verge3D sample assetpic.twitter.com/cz31BJbIxXPrikaži ovu nit -
You are a motivated developer? We have an open position in
#babylonjs team to help us working on#gltf tooling. Even if you are not an expert we are open to all kind of skillsets as long as you are motivated! pic.twitter.com/5BFhKOuJhLPrikaži ovu nit -
Whew...new version of JanusWeb is looking pretty damn good if I do say so myself! We're re-exporting some of our old worlds with
#glTF and when combined with some of our new terrain components, it's like an instant upgrade! pic.twitter.com/7XboSq5Oj5
-
Want to find out more about how the glTF Loader manages glTF extensions in Babylon.js? https://link.medium.com/3QJKp4DkXZ
#babylonjs#gltf -
I just wrote a short post on 3D data optimization for
#VR,#AR and the Web, also chatting about#glTF and the 3D commerce initiative by@thekhronosgroup! It's kindly being featured by our customer@ZEISS_Group on their RealScan blog, check it out here: https://realscan.zeiss.com/en/blog/from-movie-to-ar-the-right-3d-model-for-each-application … -
i'm almost embarrassed at what a thrill i got from blender 2.8's gltf export option, to send a model into the magic that is babylon.js. zero hassle. it just works. my word, this opens up some possibilities ...
#b3d#babylonjs#webgl#gltf pic.twitter.com/PtxcJo5h0T -
We open sourced a custom optimization stage for
#gltf pipeline that we use in our#webvr game "Barista Express".#gamedev#vr Read more about it here:http://blog.constructarca.de/palette-mesh-optimization … -
Diligent Engine now supports
@glTF3D! Check out the physically-based GLTF renderer with image-based lighting on GitHub. https://github.com/DiligentGraphics/DiligentEngine/blob/master/README.md#gltf_loader_and_renderer …#gltf#github#trending#vulkan#opengl#direct3d12#d3d12#gpu#gamedevpic.twitter.com/gdywDLNjhc
-
Wondering how to export rich PBR materials from
#b3d to#glTF? New documentation published today to the Blender Manual, let me know what you think! https://docs.blender.org/manual/en/2.80/addons/io_gltf2.html …pic.twitter.com/xRhoJkPdgU
-
Happy LÖVR Day
v0.12.0, Mushroom Detector, has been unleashed. New stuff:
- Android #VR support (Gear/Go/Quest), contributed by@mcclure111 - First class APIs for vectors - Autobatched rendering - A new#glTF 2 importer - Vive tracker support https://github.com/bjornbytes/lovr/releases/tag/v0.12.0 … -
#b3d Make a perfectly looping flag cloth animation simulation under 1 minute using Blender 3D.#gltf#glb#AR#NLA#cloth#looping#animation#simulation A longer 20 minutes video is uploading ...pic.twitter.com/cI3wF7NgscPrikaži ovu nit
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.