Rezultati pretraživanja
  1. 23. sij

    Hello ! Excited to share with you all a demo & I have been working on to celebrate the release of the WebXR v1.0 API and introduce newcomers to some basic interactions and environments in VR. and a lot of❤️

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  2. Super awesome work by !!!! You can preview model in macOS Quick Look! 🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉😍😍😍😍😍😍😍😍😍😍🥰🥰🥰🥰🥰🥰🥰🥰🥳🥳🥳🥳🥳 > glTF-quicklook

  3. 26. kol 2019.

    Materials and key takeaways from the Ecosystem Forum at SIGGRAPH 2019 run by posted to GitHub: . Great direction from diverse developers for glTF's evolution - give us your thoughts and feedback too!

  4. 17. sij 2019.

    Need to convert a 3D file to ? Just upload it to and download it from there as ! More than 50 formats supported

  5. 3. svi 2019.

    Happy to announce we've relicensed the FBX2glTF tool () under an unmodified 3-clause BSD license. New release with lots of fixes and improvements coming shortly, too.

  6. 20. lis 2019.
  7. 17. lip 2019.

    This weekend I wrote about 'why you should start to create 3D content for the web', because now is a good time to give it a chance.

  8. 19. ožu 2019.

    Some photos of the speakers at the Khronos Dev Day at GDC 2019

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  9. 21. pro 2018.

    My first complete Blender 2.80 scene. Really enjoying using Blender 2.80. What's more, the Blender-glTF-three.js pipeline is working perfectly. One can only be grateful for the tremendous amount of brilliant work that is done by these developers

  10. Damaged Helmet asset converted from GLB to USDZ. I need that retro suzanne helmet ... which was now part of Verge3D sample asset

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  11. 26. velj 2019.

    You are a motivated developer? We have an open position in team to help us working on tooling. Even if you are not an expert we are open to all kind of skillsets as long as you are motivated!

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  12. 10. pro 2018.

    Whew...new version of JanusWeb is looking pretty damn good if I do say so myself! We're re-exporting some of our old worlds with and when combined with some of our new terrain components, it's like an instant upgrade!

  13. 13. ruj 2019.

    Want to find out more about how the glTF Loader manages glTF extensions in Babylon.js?

  14. 17. svi 2019.

    I just wrote a short post on 3D data optimization for , and the Web, also chatting about and the 3D commerce initiative by ! It's kindly being featured by our customer on their RealScan blog, check it out here:

  15. 25. sij 2019.

    i'm almost embarrassed at what a thrill i got from blender 2.8's gltf export option, to send a model into the magic that is babylon.js. zero hassle. it just works. my word, this opens up some possibilities ...

  16. We open sourced a custom optimization stage for pipeline that we use in our game "Barista Express". Read more about it here:

  17. 7. svi 2019.
  18. 27. velj 2019.

    Wondering how to export rich PBR materials from to ? New documentation published today to the Blender Manual, let me know what you think!

  19. 14. velj 2019.

    💜 Happy LÖVR Day 💜 v0.12.0, Mushroom Detector, has been unleashed. New stuff: - Android support (Gear/Go/Quest), contributed by - First class APIs for vectors - Autobatched rendering - A new 2 importer - Vive tracker support

  20. Make a perfectly looping flag cloth animation simulation under 1 minute using Blender 3D. A longer 20 minutes video is uploading ...

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