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  2. 5 hours ago

    First look at the character/art style for our medieval-apocalypse survival game Before The Dawn, currently in development. Let us know what you think!

  3. 19 minutes ago

    You can smash falling enemies into the wall with a well-aimed kick. Poor dudes

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  4. 4 hours ago
  5. 2 minutes ago

    Fight or flight...literally! Stand your ground or glide off to safety? 🤔 🐾 ✈️

  6. 4 hours ago

    Short run through a level I've been spending a lot of time in. I kept in the Sound FX. Music will be changed eventually. In terms of development, the story elements here have been super complex. I can't wait to move on.

  7. 1 hour ago
  8. Small update for today everyone. Have a look at some cute lil' birds and a new item that'll come in handy when you're low on health! 🐦 ❤

  9. 2 minutes ago

    "Welcome to the Jungle! We've got fun and games..." We've also got a treehouse complex, a skeletons on spikes and a trap filled jungle maze! Woo hoo! Top that GNR! 😛

  10. Shake-shake pickups and foes to relieve them of their loose Sand Dollars!

  11. 3 hours ago

    More progress on the weekend project! Created procedural trees and bushes for the scene. generating the geo and scattering them around.

  12. 20 minutes ago

    So unfortunately no new work from me. Im going to be very busy right up till Christmas. So again...its old stuff Saturday.

  13. 4 hours ago

    I added the option in the pause menu to pick between aiming modes. (Classic or Normal)

  14. 45 minutes ago

    Happy , tried learning more of ALSV4, random testing and a hookshot mechanic from awhile ago. Listening to Graham Hancock & Randall Carlson on JRE lol. I hope you enjoy your weekend, thank you for watching

  15. 4 hours ago
  16. 5 hours ago

    in a game where time is your biggest enemy, fight back with ...LIGHTSPEED! the new gold reward for Ratbot stops enemies (and the timer!!) dead in their tracks

  17. 3 hours ago
  18. 5 hours ago
  19. 1 hour ago

    The next update will be all about rewarding exploration. Weakened boulders are one of many new mechanics to reveal secret areas🤠.

  20. 5 hours ago

    Unreal Engine 4 Niagara Dissolution Examples The project presents several methods for creating static meshes dissolution effects using Niagara.

  21. 47 minutes ago

    Prototyped an enemy that can shoot arrow (with some bugs🙈)

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