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  2. You can save up to 9 specific selections with CTRL+ALT+# and CTRL+SHIFT+#, useful when moving different sets of assets around without grouping them!

  3. 3 hours ago

    In ~8.5 hours, I'll be launching the full release of Final Days! 😅 Working solo on this game has been my life for the past 4 years. I do hope people enjoy what I have created. Regardless, it has been an amazing journey & I am proud of what I have achieved! 😊

  4. 21 hours ago

    We’re happy to announce that Alwa's Awakening will release on the Switch September 27! Please share/RT.

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  5. 30 minutes ago

    Directly from the editor of the engine comes this real time advance of the new forest. Stay tuned this Saturday, there will be a new teaser!

  6. 11 hours ago

    I figured out how to make the projector render only under water! I'm terrible at shader programming, so this is a big accomplishment. 😅

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  7. 6 hours ago

    Available for work! Wanting to do more pixel scenes at a reasonable size. If you need any title screens or backgrounds let me know! (Attached pixel is old but is something on the lines of what I'd be interested in doing - Will delete post when I'm booked) Ty!

  8. Sep 15
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  9. 1 hour ago

    A when your creating a space where players actions have an effect (button pressed -> something moves) make sure the result is in players LoS not behind them so players can see the change

  10. Sep 16

    Little low res/low poly orange juice vending machine texture practise

  11. Hey producers: How do you "schedule" pre-production? I know it's chaos, but I've been asking a lot of people about this. What are your thoughts about making the most of it from a production standpoint? Comment and share this, let's get a thread going!

  12. 2 hours ago

    Hi! We are looking for voice actors for our game. There are a few episodic roles that we want to bring to life and Max - our main character. Please fill this short form if you want to apply. English. Thanks.

  13. 24 hours ago

    Hello world! We are building a community in Apulia (Italy) for game developers, amateurs and gamers. Follow us to be part of it and to take part in our events! Also sharing is caring <3

  14. 1 hour ago

    We're happy to announce that we'll be demoing some Season 2 content at this year's ! We'll be there along side some other cool games. Which case from the Season 2 trailer would you like to see there?

  15. 2 hours ago

    Well, as I expected, my entry to is growing and every time it seems more complex and deep... these are WIP images, but I'm happy with the result.

  16. Sep 14

    Here it is in it's entirety. Fun character/rig. The reference I used is below.

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  17. 17 hours ago

    The years feel better to the heroes! ✌️✊🖐️🍙🍔 We continue working hard to make a remake at the height :) Thanks for the support 👾👾👾❤️ { }

  18. Sep 13

    I’m a very upbeat person so creating a dark horror game is quite an adventure for me. :) Fun way to explore some interesting ideas that are alternate from my personality.

  19. 22 hours ago

    Sorry for the lack of recent tweets! I've been working on a fast-paced FPS with an emphasis on mid-range combat and dodging (and with heavy use of placeholder textures for now!)

  20. 3 hours ago

    Day 63 Complete. Goal met but can't seem to get this button's OnClick() to fire. Not really sure what I'm missing; likely something stupid. Will look at it again tomorrow. Hope you are all owning it! 💪

  21. Sep 15

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