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Some quick testing on recoil, map scaling for frostfire, etc. Gotta replace the assets soon.
@quixeltools@UnrealEngine@NVIDIAGameDev#unrealengine#ue4#gamedev#IndieGameDev#Socompic.twitter.com/gsaTd1GXhK
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We're heading back to Jurassic Park on the
#SNES - time for more top-down shooting and Doom-Lite madness. Join us for today's new episode! https://www.youtube.com/watch?v=_zgtw3VdNQU&list=PLc4rsdjZtiUjZY9qyqXOUJ6gvEDgDpkAd&index=1 …#JurassicPark#GameDev#Streaming#Streamers#LetsPlay#ClassicGamingpic.twitter.com/6uqxfsi2ag
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i wish people made sum good interesting survival games. they're all based on killing. why not make one that's based on working together...? one set in this real harsh world.. there is so much inspiration. nomadic people, tribes, archaeology... maybe a
#gamedev can steal dis. -
Some development today on a game design by Tony Ripley who was kind enough to ask me to develop a cover concept, Obviously more box details to add but this is the first pass....
#gamedev#boardgamespic.twitter.com/zP8sE4hV6z
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Pimp your ship and plunder! Our submittion for
@globalgamejam!#gameart#gamedev#globalgamejam2020#GlobalGameJam https://twitter.com/IBreslav/status/1224319184269643777/video/1 …pic.twitter.com/EbqmtBl3f9 -
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Special moves take a lot of energy: Puna flashes yellow when you don't have enough.
#madewithunity#IndieGameDev#gamedev#indiegamepic.twitter.com/xG0alEsWWc -
Tutorial: Multi-Grid Graph Navigation in Unity | by
@NamespaceStudio | https://indiewatch.net/2016/05/28/tutorial-multi-grid-graph-navigation-in-unity/ …#gamedev#2018success#indiedev#unity3d#gaming -
Wanted to create some ambient pads, ended up with violent engine revs...
#sounddesign#gamedev#gameaudiopic.twitter.com/PGkGU7OeYR -
Play Sentinels! Sentinels is a tower defense game lovingly spliced with a first person shooter. Place your turrets, then join the fray!
#gamedev#indiedev#indiegames#indiegame#indiegamedev http://www.youtube.com/watch?v=Z_ybH50thpw … 70 -
When you and the girls decide you're in an anime opening. Jokes aside, the new field deverved a good shot. Hope you like it as much as we did! :) You still don't have our game? Buy at: https://store.steampowered.com/app/1148710/Miriel_Saga/ …
#gamedev#indiedev#indiegame#JRPG#madewithunity#Unity#IndieGameDevpic.twitter.com/cjnnUnRjcM
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GDC State of the Industry: Nearly half of game makers still work over 40 hours/week, while "self-pressure" is the most common reason given for
#gamedev overwork https://gamasutra.com/view/news/357541/GDC_State_of_the_Industry_Nearly_half_of_game_makers_still_work_over_40_hoursweek.php … -
Radio General (most realistic WWII RTS ever), Devlog 28: The End in Sight
#gamedev https://ift.tt/2ScvTXe -
Hey folks! Go let
@ArkanyaGame know which style of health meter you prefer! Classic hearts, or a health bar that you can change the color on? Go vote in the poll! This is great! A#gamedev letting people decided on a feature in the game!!!#HourPower#indie#IndieDevWorldOrderhttps://twitter.com/arkanyagame/status/1224396966685298689 … -
The Steam page is now available !
#steam#indiegame#gamedev https://store.steampowered.com/app/1171410/Ninjapple/ …Prikaži ovu nit -
I wrote a new blog post - this one should be interesting for everyone wanting to become a
#gamedev: The Contradictions of Game Development in 2020 https://david.fancyfishgames.com/2020/02/the-contradictions-of-game-development.html?spref=tw … -
GDC State of the Industry: Nearly half of game makers still work over 40 hours/week, while "self-pressure" is the most common reason given for
#gamedev overwork https://gdconf.com/news/gdc-state-industry-nearly-half-game-makers-still-work-over-40-hoursweek …
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