Zoekresultaten
  1. 30 aug.

    Another nature shrine, this time in the Rojarosa Forest. I really enjoy making these!

  2. 2 uur geleden

    What is your favorite collaborative map-building TTRPG mechanic and from what game and/or system?

  3. 24 aug.
  4. 26 aug.

    “The scariest monsters are the ones that lurk within our souls."

  5. 26 aug.

    Discovering a sanctuary in the Weald of the World Tree. You'll find these natural sanctuaries all over Arukea, and eventually answer the question, "Who made them?"

  6. 24 aug.

    Rush Attack from Haven, by NeoSoulGamer! ||||

  7. Hey crew and family. I'm currently developing a setting for and I have something I'm working on called "Plights". Players may choose up to 2 Plights, and I was wondering if you may have any suggestions when it comes to Plights.

  8. 25 aug.

    been reworking the combat system to includes hexes, thus enabling even more strategising.. terrain will be decorated, just a draft for now but there's some cool animations running already ehe do you like strategic combat? i do c:<

  9. 23 aug.

    Playing with the camera and ambient effects in Solitude, as well as transparency when you walk past high objects!

  10. 1 uur geleden

    Head of our legal department, Special Agent Dale Cooper overseeing the finalization of the rulebook.

  11. 27 aug.
  12. 25 aug.
    As Doctor Cortex passes, Crash's cart is thrown high in the air. But Cortex forgets to turn off the electromagnet and attracts a huge steel bolt, which stops his cart in its tracks.
    Deze collectie tonen
  13. 23 aug.
  14. 24 aug.
  15. Prepping the next generation of starship -

  16. 25 aug.

    Tip of the day: If you do not utilize the blacksmith, expect to lose the battle.

  17. 24 aug.

    Doing some battle testing with the Ranger, Rogue, Beastmaster, and Conjurer Guises! Takes about a minute per battle which I think is fair. Animations are a work in progress!

  18. 24 aug.

    FOR THOSE WHO DID NOT GET THE MEMO: A new BIG demo for GHOST BLAST is now LIVE for FREE at !!! I would LOVE too hear any thoughts you had after playing it! This is my first big project! My DMs are OPEN! LINK IN BIO 👻👻

  19. 26 aug.

    Making a prototype for Tinyfolks, the combat UI is looking sweet ! No gameplay yet. Background and foreground rocks are semi-procedural (repeating shapes). What do you think ?

  20. 25 aug.

    Are you an aspiring game designer? Want to learn how to move from your initial idea to the first draft of your game? Join Magpie Games designer at our Design Seminar on September 11! Check out the link for more details.

Het laden lijkt wat langer te duren.

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