Rezultati pretraživanja
  1. prije 52 minute

    This is something I take for granted now, but took me so many months of work to get right. The blue tiles correspond to Emma's movement options for her current location using her MOVE and JUMP stats. She can't go forward, it's too steep!

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  2. My 7yo thinks I should add elf poison as one of the weapons in the game, and it should cost 10k bucks. She also demonstrated how elves should pass out when hit by poison. Should I be worried?

  3. New video by GDC: Cursed Problems in Game Design

  4. Don't miss out on this DigiCamp from ! They are looking for budding gurus aged 8 -12 and 12 - 18. Check out the post below for more information! 👇👇👇

  5. prije 2 sata

    Check out Tank Game Kit by in , or via # sketchfab

  6. New video by Game Maker's Toolkit: Making Shovel Knight's Signature Moves | Game Maker's Toolkit

  7. Pick a currency that makes sense in you game - you don't have to choose coins and diamonds, there are other option

  8. prije 2 sata

    I think I could be an animator, what do you guys think? 😂

  9. prije 2 sata

    GG RT : Check out our new studio logo, designed by our lead artist 😊. What do you think?

  10. prije 3 sata
  11. prije 5 sati

    So today I set up a new monitor on my desk! It was so big I had to move everything around and the pc is now on the floor! I'm really happy with the new set up though 😁🖱⌨

  12. prije 5 sati

    It's quite hard to start creating a game but one of tips that i personally do when starting a game is to create a flow chart of all the menus that will link up and where that will take the player to such as: (This was made using )

  13. Game Design is a fun way to put math skills to work!

  14. prije 21 sat

    I made new hex tiles for the island / map board of . Trying to get the prototype to a state where I can put it in front of ppl for a . Transparent map pieces for reference. Next is player boards with actions. Looking forward to this one 😍

  15. All heroes need a "trusty" companion! Also featuring the TEST PLAYGROUND where I've been polishing the engine!

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  16. 2. velj
  17. 2. velj

    Just had an insanely good meeting with my friend who's doing the art for our game. After a year of night and weekend development we're cutting the scope way back to get it done sooner. Focusing on what we loved in the prototype.

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  18. 2. velj

    I just finished Creative Presentation at ! Super excited to continue my Game Design journey with Psychology of Play tomorrow.

  19. 2. velj

    Working on a New Card Game 👽 More to come!

  20. I just saw a comment on DriveThruRPG complaining about the price of an RPG because of its low wordcount... Do people know how much human effort goes into even one line of rules? [Small thread]

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