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  1. Feb 12
  2. Feb 13

    made the character select screen nicer, added a simple VS screen, and polished up the win screen

  3. Feb 9

    Thirsty for some updates? Here's a glimpse of one of the features we've been working on lately... Online Versus via ? You bet!

  4. Feb 13

    This week's clip: Fixed this door mechanic & found this could nail him to it! Several tests were conducted...for science🤣

  5. Feb 13
  6. Feb 11
  7. Feb 13

    Starting very soon! The road to Strive! Ask to join. First come first serve. Let's rock!

  8. Feb 13

    It is time and has added a small UI update for Psyren. The recalls now appear in order next to his energy gauge and provide what is coming and in what order to make the chain of attacks easier for the user to track.

  9. As much as it hurts, I can only keep imagining that I'm training like my favorite dudes & dolls would. The exercise does indeed hurt, but the gain is, for the most part, satisfying ☆•°~ ....until the weight comes back. 😈

  10. Feb 11

    Had some footage of some of the Metal Revolution trials in the last Beta of the game I forgot to upload at some point. Looking forward to the next Beta/release of this game! 😀

  11. Feb 9
  12. Feb 8
  13. Feb 12
  14. Feb 13

    I ADORE the Street Fighter game series but they are getting more technical and thus harder to play. I wish fighting games had an "Easy Controls" mode. ☹️

  15. Feb 9

    We just finished sketching for the grab and throw mechanic and as much as we want it to look a little different from the rest of the beat em up which commonly rendered as perfect sideview angle for this type of mechanic.

  16. Feb 8

    Going elemental this with my all-time fave fighting game: Psychic Force 2 🔥🌊🌪️❄️⚡️ Anime characters, crazy elemental powers, duking it out in a glass arena in Zero-G. Grade A batshit insane, but I ADORE it! 😆❤️

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