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I've been excited to get back working on the
#WebGPU backend for bgfx and got 14 examples working almost correctly ! So, thanks to Emscripten latest merge and Chrome canary support, this is a compute example written in C++ that runs in (one) browser :) https://hugoam.github.io/two/bgfx/24-nbody … pic.twitter.com/bB2hye1Vop
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Just out of the
#FOSDEM2020 talk about rust and#webgpu. Pretty thrilled that the working group also targets a simple, easy to explain, API for native - including C headers ! pic.twitter.com/YJS7gZKp19
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Let's go for a bit of
@rustlang and#webgpu on steroids with@kvarkpic.twitter.com/TOjlyyQwTI
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RedGPU - javascript WebGPU library updated particle! example - https://redcamel.github.io/RedGPU/examples/particle/particle/index.html …
#WebGPU#RedGPUpic.twitter.com/XSoSkvVotI
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If you're going to
#FOSDEM2020 this weekend in Brussels, be sure to check out these Khronos related sessions: https://www.khronos.org/events/fosdem-2020 … Hear about#Zink#OpenGL#Vulkan#OpenXR#Monado#GODOT#RPI4#GStreamer#MagicLeap#Kotlin#WebGPU -
연구한 파티클을 RedGPU로 옮겨심기 위해 노력중이다... 뭔가 좀더 유연한 정의 체계가 필요하다고 느끼는중인데... 일단 포팅다해보고 -0- 결정....하는걸로... Demo - https://redcamel.github.io/RedGPU/testRnd/bitmapTest.html …
#WebGPU#RedGPUpic.twitter.com/wTOXV1g4pV
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WebGPU Particle Sample! https://redcamel.github.io/webgpu/14_compute/ …
#webgpu pic.twitter.com/MqqxvtycAl
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Working with Raw
#WebGPU — An overview on how to write a WebGPU application |#JavaScript#Codinghttps://drumup.io/s/sLpjLX -
#WebGPU support just landed in#Emscripten, thanks to@kainino0x!https://github.com/emscripten-core/emscripten/pull/10218 … -
WebGPU point cloud experiment: Rendering a 134MB LAS file with 4 million points. https://github.com/m-schuetz/webgpu_pointcloud …
#webgpu#webglpic.twitter.com/3WiifC20eYPrikaži ovu nit -
I have published a Tutorial about Real-Time Ray-Tracing in WebGPU: http://maierfelix.github.io/2020-01-13-webgpu-ray-tracing/ …
#rtx#webgpu -
WebGPU Examples Small examples of SPIR-V compatible
#WebGPU usage https://github.com/tsherif/webgpu-examples …pic.twitter.com/fZOiHeIKyT
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Yay my Three.js WebGPURenderer is starting to work! https://github.com/takahirox/webgpu-trial …
#webgpu#threejspic.twitter.com/la6Nw8ad6MPrikaži ovu nit -
AND IT WORKS!! Congrats team.. https://www.babylonjs.com/demos/webgpu/onehelmetwebgpu …
#babylonjs#webgpu pic.twitter.com/MBj8EVQn2S
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#valencia pls RT
. hablaremos de @decentraland pasando por#webRTC,#webGPU,#VR,#Ethereum,#IPFS en relación al navegador, os esperamos en@mimacom_es#meetup#javascript
https://twitter.com/VlcJS/status/1201991490349735936 …Prikaži ovu nit -
https://youtu.be/nLe4QMieQYs So here it is, Over an hour of me explaining how to render a single Triangle in
#webgl &#webgpu. We'll step through a very basic abstraction layer that breaks things down into 5 areas: Init, Ubo, Shader, Mesh and Render.#javascript#gamedev#webdevpic.twitter.com/ee4lrhbvSs
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#WebGL Tip of the Day: To enable WebGL 2 on iOS, go to Settings
Safari
Advanced
Experimental Features and toggle WebGL 2.0. (Note the #WebGPU option too!) pic.twitter.com/QsadYXCquh -
"Just like WebGL, the WebGPU API is accessed through JavaScript because most Web developers are already familiar with working in JavaScript. We expect to create a WebGPU API that is accessed through WebAssembly in the future."
#webassembly#wasm#webgpu https://twitter.com/webkit/status/1172207111645716480 …
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#WebGPU is a set of APIs defined by the "GPU on the Web" W3C Community Group to provide lower-level access to GPU capabilities in a Web-friendly and WASM-compatible approach https://www.w3.org/community/gpu/ https://twitter.com/webkit/status/1172207111645716480 …
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Get started with GPU Compute on the Web to perform data-parallel computations using the GPU thanks to #WebGPU. Check out https://developers.google.com/web/updates/2019/08/get-started-with-gpu-compute-on-the-web … and let us know what you think at https://github.com/gpuweb/gpuweb pic.twitter.com/GHFLBecIoz
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