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Made a cool frozen lake and some nice flames for the Real Time VFX Sketch #31 challenge!
#VFXFriday#UE4#UnrealEngine#VFX#RealtimeVFX#SubstanceDesigner#EmberGen#VectorayGenpic.twitter.com/wYJR0P1XtPPrikaži ovu nit -
Learned a bunch about RBD fractures in Houdini and decided to make realtime-applications of what I learned for this
#VFXFriday ! Used Unreal for the building and Unity for Wii Sport 2
#realtimeVFX#gamedev#ue4pic.twitter.com/wpKgPqeLXS -
ShaderGraphでDistotion,Mask,RimがShurikenのcustomvertexと連動するShaderを組んでテストしてみた。Maskの挙動がオカシイので調査中^^; https://vimeo.com/388654603
#VFXFriday#Unity#MadeWithUnity#gameDev#VFX#Effects#RealTimeVFX#gameart#ShaderGraph#crystalpic.twitter.com/o8qzWgLYbhPrikaži ovu nit -
Me: I'll do something simple for
#VFXFriday Me 5 hours later after playing around: pic.twitter.com/hlY0romIzZPrikaži ovu nit -
#MagicTheGathering legendary card unveil effect#VFXFriday#madewithunity#gamedev#VFX#realtimeVFXpic.twitter.com/dBcCJ50wCB -
(1/2) Overlook of all the emojis in Epic Toon FX. Introducing 29 new ones in v1.7!
#unity3d#gamedev#indiedev#assetstore#vfxfriday pic.twitter.com/gY4P4ShzHqPrikaži ovu nit -
Devin forgot the awesome
#vfxfriday tag :) https://twitter.com/Lil_Spenc/status/1223327684949876737 …
1:08 -
For the next Epic Toon FX update you'll find new bullet impact effects with decals that are suited to different surface types
#unity3d#gamedev#indiedev#assetstore#vfxfriday pic.twitter.com/eJbaa1sazA -
OH NO! IT'S GONNA EXPLODE!
#indiegame#VFXFriday#3dmodeling#unity3d#indiedev#animationpic.twitter.com/0dolyLIHFZ -
Been spending this week noodling on shaders/art styles for my second semester of uni. Super inspired by
@jeffreyalanlove 's art for this project. Will probably spam some more of these gifs out to make up for my lack of commitment to#VFXfriday.#madewithunreal#gamedevpic.twitter.com/f7pYaBjtLTPrikaži ovu nit -
Really went to town on a
#Bastion effect shader demo scene - watch til the end! Many thanks 2@ae_tuts for their tutorials
#madewithunity#unity3d#gamedev#indiedev#shaders#VFXFriday#VFX Check out my shader portfolio & writeups coming soon over at https://feargrieve.wordpress.com pic.twitter.com/EpDxMu8JCm -
THEY ARE
#HIRING -@Scanline_VFX is looking for a Paint/Roto for their office in Montréal! https://buff.ly/36XEQd4#VFXFriday#VFXjobs#Montrealpic.twitter.com/GU44Bvlt1N
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Testing smoothed collissions and also new map (a boss arena
)
#gamedev#indiedev#gaming#madewithunity#VFXFriday#leveldesign#genokids#unity3dpic.twitter.com/AYXyhkM34P -
Un petit shader pour un projet
#VFXFriday#madewithunitypic.twitter.com/Ox61GKCdN7 -
A few combat VFXs for
@umbrellads this#VFXFriday! Still need to make the robots a bit more readable with warning effects and whooshes for their attacks but fighting feels a bit better now!#madewithunity#RealtimeVFXpic.twitter.com/bgH0p5YgkW -
Waiting on the 1st version of my barrier prefab to be reviewed by the
@AssetStore in the meantime here is another quick test for#VFXFriday have a good weekend.#VisualEffectGraph#madewithunity#RealTimeVFX#gamedev#IndieGameDev#vfxgraph.#hdrp#VFX#gameartpic.twitter.com/Umzto18wXI -
Following with my procedural energy shield
#shader, I've added cracks on impact points! It's a cool way to give the player some feedback about the durability of the shield. Of course it is also fully configurable (size, density, thickness, etc)#VFXFriday#MadeWithUnitypic.twitter.com/sQkzaWtmurPrikaži ovu nit -
Kickstart your creativity with GPU rendering in Modo 13.2. The team at
@CreativeBloq caught up with William Vaughan and discovered how Modo’s mPath engine and AMD’s Radeon ProRender can transform artists’ work. Read more here: https://bit.ly/37wnIeT#VFXFriday pic.twitter.com/ND82kAeMcM
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First pass at our spell & shield system for combat.
#gamedev#madewithunity#VFXFriday pic.twitter.com/C7CSEEKh5U -
Made an effect that will be used to pull players closer to its "center". For
@Strange__Matter 's upcoming#playfault !#UE4#vfx#VFXfriday#indiedev#gamedev#freelance#moba#gaming#gamers#effectspic.twitter.com/WPgq93Sc7d
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