Rezultati pretraživanja
  1. 2. velj
  2. 2. velj

    Been a real long time in coming, but we finally have a blogpost. Look at all that awesome! Please reshare so everyone knows we're deep in the action <3

  3. 1. velj
    Odgovor korisniku/ci

    TSX = tilesheet :)

  4. 30. sij

    Managed to load more complex sample data into renderer. Using the `tiled-maps` repo, results look pretty darn good. Would be better if scaling was in yet but hey, one thing at a time.

  5. 30. sij

    Working on the TSX parser now (TileSet Definition XML files) for in git master. Le progress ....

  6. 29. sij

    A very rudimentary TMX () parser now exists in git allowing us to load layers encoded with base64 + zlib(deflate)/gzip compression. Currently not supporting CSV + XML though I may add at a future date.

  7. 26. sij

    Part of the new support coming to - much more robust. Rebasing takes it time though, please be patient. :)

    Prikaži ovu nit
  8. 14. lis 2019.

    progress on our - background images. Yep, we added full animation system, support before background images. *grin*

  9. 11. lis 2019.
  10. Big thanks to @koitsu2009 for helping me out on the stream #5 last night. We succeeded in converting lua output format to raw NES nametable binary format. Now on the youtube:

    Prikaži ovu nit
  11. 9. sij 2019.

    I just received my first ever Pull Request on github :O Thanks to T1mL3arn, format-tiled library now have 1.2.1 feature support!

  12. 1. sij 2019.

    I don't know why, but I like how this particular map looks in with the warp and water zones obscured by foreground parallax layers, with the parallax layers offset as they are.

  13. Check our video if you want to know how to use tilesets on ! - Import Tiled tilesets - Configure custom collisions - Auto extrude tileset textures - Parse custom properties

  14. Tiled Toolkit released for !! Parse and import your Tiled Map Editor tilesets and tilemap data! Grab it now here:

  15. Traditional Viviane Rothe switched her art brushes with the during our at

  16. One of our internal tools is coming soon in the Unreal Marketplace! A Tiled toolkit plugin for to interact with Tilemaps and Tilesets!

  17. 11. lis 2018.

    As every like behind the scene thingy: i use and a custom importer to make my maps in Shinobi no Dokutsu ! And you can find the great Tiled here:

  18. 7. lip 2018.

    Spent some hours last weekend - Just for the fun ^^ metasprite, collision map (with unused bits/ direct export from ), jump and death done.

  19. 13. sij 2018.

    Alpha v0.4.8 of our Map editor is now included in the project. Import maps, place and tweak MapObjects, manipulate lights etc. and get your maps ready for use with .

  20. Trying to get out the best from & ! And now, let's meditate~

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.