Rezultati pretraživanja
  1. prije 3 sata

    I’ve been working on a transition between shapes

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  2. prije 4 sata
  3. prije 8 sati

    's Interpose steering behavior produces a force that moves a game entity to the midpoint of the imaginary line connecting two other agents.

  4. Odgovor korisnicima
  5. prije 9 sati

    First test level with mission objectives. Believe it or not, added anti-aliasing through super sampling. Still running smoothly after some further optimization. 🎮 The GPU can handle even more, however the CPU is pretty stressed out 😅

  6. 3D ポイント (マウス操作)

  7. prije 13 sati

    Got a very basic AABB collision working using Box3 and . Now I just need to fine tune it.

  8. prije 17 sati

    Made with

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  9. 8/100 so apparently it's "vertices" or "vertexes", but certainly not "verteces" 💁‍♂️ anyway, look ma' I'm displacing vertices!

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  10. prije 23 sata

    FBO refraction done with and custom shaders Sunday lernin'

  11. 2. velj

    I wanted to see how big tracks my game can handle. Runs at 144+ fps with 400 000 track parts.

  12. 2. velj

    Have you documented your process. A process could be anything as setting up a simple node project or project with . Recently I did wrote about setting up firebase with ionic. It looks straight forward untill I start about it. It took me two days 1/2

  13. 1. velj

    Any web devs looking for paid work? DM me please.

  14. 31. sij

    RawShaderMaterial live editor for FF and chrome by 😍

  15. 31. sij

    Check out the generative music video I worked on with . Built with javascript/webgl.

  16. 31. sij

    I've written up how I made my 3D project with , , and react-three-fiber on the blog. It's a really long post, but goes step-by-step over basically everything needed to make it yourself.

  17. 31. sij

    Playing around with and using GLTF model animated with and my lazy cat

  18. 31. sij

    Feedback to Three.js glTF loader plugin system is very welcome

  19. 30. sij
  20. 30. sij

    Suspension using morph targets.

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