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Coolest
#Siggraph2019 Paper - Symmetric ICP to align two Point Clouds! Just like Point-to-Plane ICP, except uses both normals: min[(p-q)*(n_p+n_q)]^2 Just one line of code, so simple, works better, just cool :) By Szymon Rusinkiewicz: https://gfx.cs.princeton.edu/pubs/Rusinkiewicz_2019_ASO/index.php …pic.twitter.com/oDScXZ98iY
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We have uploaded our
#SIGGRAPH2019 talk slides for our paper "Handheld Multi-Frame Super-Resolution" to the project website https://sites.google.com/view/handheld-super-res/ … Enjoy! -
"Winning at Game Production"
#SIGGRAPH2019 Talks session slides: https://sites.google.com/view/winningatgameproduction … (via@thejasno) -
If you weren't able to see our "null-scattering path integral" talk at
#SIGGRAPH2019, the project page now includes the slides (both pdf and keynote versions) and a recorded presentation video: https://cs.dartmouth.edu/~wjarosz/publications/miller19null.html … -
Pixar said at
#SIGGRAPH2019 that frames from the original Toy Story (1995) could be rendered in six seconds today on the hw used for Toy Story 4 (2019). Toy Story 1 frames took 7 hours to compute on avg in 1995. 6x2^12=24,576 seconds=6.8 hours.#WhoSaysMooresLawIsDead? pic.twitter.com/mQhqqUAYiJ
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Take your creative flow on the go.

#RTXStudio laptops powered the latest applications featuring real-time ray tracing & AI all across#SIGGRAPH2019, offering creators the chance to experience mobile#NVIDIARTX accelerated desktop level performance. http://nvda.ws/2GFHpWh pic.twitter.com/F11yTu8en1 -
"My favorite Samples"
#SIGGRAPH2019 course on sampling, slides: https://sites.google.com/view/myfavoritesamples … -
“Floating World 1-1” by me and my friend
#GauGAN by@NVIDIADesign. For this experiment I made a simple animated looping segmentation map inspired by Hiroshige Ando’s 19th c. woodblocks. Loving all the creative AI at#SIGGRAPH2019 pic.twitter.com/muLUArhdX5Prikaži ovu nit -
@PCMag interviews Marc Petz, dedicated teacher and creator of Austism XR, an incredible#AR learning tool helping autistic students navigate social situations. You may have seen@petzmo at#SIGGRAPH2019
#SIGGRAPH2020https://bit.ly/2t5rRYg -
Stéphane Singier de
@Cap_Digital / retour du#Siggraph2019 ce matin au@PIDSConferencepic.twitter.com/La68Aeqsd3
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Congrats & thank you to Nina Ward who won our 2019 award for Outstanding Contribution to Culture! Nina contributes her time & energy into
#WomeninVFX Panels & is a#MentalHealthFirstAider alongside her@MPC_RND role, where she also represented MPC at#Siggraph2019 last year!
pic.twitter.com/dzDuoPulQD
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358,000 trees, 355,000 rocks and 7,350,000 million grass patches.
That is how much detail went into the environment creation for #Pokémon#DetectivePikachu! Read MPC Film's Lead Software Engineer, Curtis Andrus' full#SIGGRAPH2019 talk here: https://www.mpc-rnd.com/the-world-bearing-torterra/ …pic.twitter.com/TkTOmgjBNl
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Slides from
@hdb1 talk on the multi-resolution ocean rendering in the Crest system from#rtradvances#SIGGRAPH2019 are posted: http://advances.realtimerendering.com/s2019/index.htm pic.twitter.com/KNi1VvnHcH
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Slides from Strand-based Hair Rendering in
@FrostbiteEngine talk by Sebastian Tafuri from#rtradvances#SIGGRAPH2019 are posted: http://advances.realtimerendering.com/s2019/index.htm pic.twitter.com/9gbshj0Fiy
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#SIGGRAPH2019: Watch Nikie Monteleone talk in collaboration with@Nvidia: "An RTX-tra Substance Painter Feature", and see how the latest#RTX graphic cards dramatically boost the baking process - https://bit.ly/2A5kVdm#VFX#animation#RTX#MadeWithSubstancepic.twitter.com/e0WkZujOls -
All videos and slides from our
#MaterialX presentations at#siggraph2019 are now posted at http://www.materialx.org . If you're not sure where to start, I'd recommend our session with@autodesk and@Adobe:https://area.autodesk.com/blogs/thebuzz/open-source-at-autodesk-materialx/ … -
#SIGGRAPH2019 RGB-DカメラでのRobustなハンドトラッキング。Leap Motionだと指組みなど複雑なオクルージョンをうまく取れずその問題を解決してる。RealSenseで取った深度データを深層学習。データ量はMocapを元にシミュレーションでデータを増やして対応#140字での論文解説 https://handtracker.mpi-inf.mpg.de/projects/TwoHands/ …pic.twitter.com/RC1IFO0kWy -
Did you miss
@jeffamstutz@pbrubaker and@DmitryBabokin present "Advanced SIMD Programming with Intel ISPC" @#SIGGRAPH2019? The recording and slides are now available! https://software.intel.com/en-us/videos/advanced-single-instruction-multiple-data-simd-programming-with-intel-implicit-spmd-program … Special thanks to@jon_c_kennedy &@jeff_rous for their contributions to the slides! -
More videos and a bit of background of the Zero Day demos
@_cwyman_ showed in his talk in "Open Problems in Real-Time Rendering" at SIGGRAPH. Collaboration between rendering and DL research, SW engineering, and art.#rtropenproblems#SIGGRAPH2019 https://news.developer.nvidia.com/turning-up-the-lights-interactive-path-tracing-scenes-from-a-short-film/ …
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