Rezultati pretraživanja
  1. Prikaži ovu nit
  2. Share your SD cartridge first list page. Here is ours! Yep there is a bit of test stuff there 😅😻 .

  3. 2. velj

    Latest release: Vigilante character to go with the tile set.:) Thanks to my patreons!

  4. Odgovor korisnicima i sljedećem broju korisnika:

    Se me saltó una lagrimilla :’)

  5. 1. velj
  6. 1. velj

    The is coming along nicely. You can compile an emulator and use the programming documentation to start working on your projects! #6502

  7. 1. velj

    I spent a full day researching how DOS games ran keyboard input. The best ones (Epic, iD) hook into IRQ 09 and use ports 60h/61h. Both Jill of the Jungle and Wolf 3D use this method...

  8. 1. velj
  9. 30. sij
  10. 28. sij

    Dreamcast OpenGL benchmark program showcasing 7 different ways to render animations. Perf ranges from 7fps to 55fps. (model from )

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  11. 25. sij

    A little of my WIP in process: Galactic Tomb in CPC+ palette Colors / GX4000 version (64K/128K) (preleminary WIP) +

  12. 22. sij
  13. Progress update on my Ray Casting engine. Now working in hires Layer 2, which requires 4 times the fill rate. Still some work to do, but getting there now...

  14. Current progress on my raycaster. Optimised the casting quite a bit, now much faster. Also optimised sprite rendering Recorded on actual machine

  15. 1. sij

    We start the year with a new feature for genesis code for . Now we have the autocomplete feature for the SGDK resource files!!! . Soon we will create the new release.

  16. 2. pro 2019.

    If you work in photoshop (etc) and need an accurate swatch set or indexed mode palette LUT for NES graphics; i set up one of firebrandx:s emulator palettes to the task. Article w. tips and downloads here:

  17. 30. stu 2019.

    added shopgirl grimace when trying to buy something with not enough cash

  18. 7. stu 2019.

    Want to see a bit longer timelapse of me baking a couple example level screens? Full video and blog article about the level editor (which we'll provide freely) up here:

  19. 4. stu 2019.

    The flickscreen action of Project Blue allows us a small boon not afforded easily for scrolling NES games: changing the palette settings at will from screen to screen.

  20. 8. lis 2019.

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