Rezultati pretraživanja
  1. A little 'Shadow Isles' inspired doodle, WIP. Finally done with previous project, so wanted to get back to do more handpainted stuff again! 🥳🥳

  2. prije 2 sata

    Wood shatter effect in unreal engine Unreal engine vfx tutorial Follow 👉 CGHOW 👈 for more posts .com_ .in

  3. prije 5 sati
  4. 2. velj

    A small prototype: I generated a tile-able liquid-mesh with and move several instances of it along an spline in . More details in my -thread:

  5. 1. velj
  6. 31. sij
  7. 31. sij

    I just realized I never posted my new reel here. Oop. New year, new reel. Hoping to get more stuff done here soon, wanna get some practice done with holograms which I've surprisingly rarely touched on.

  8. 31. sij

    Made a cool frozen lake and some nice flames for the Real Time VFX Sketch #31 challenge!

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  9. 31. sij

    Learned a bunch about RBD fractures in Houdini and decided to make realtime-applications of what I learned for this ! Used Unreal for the building and Unity for Wii Sport 2 😄

  10. 31. sij

    A few combat VFXs for this ! Still need to make the robots a bit more readable with warning effects and whooshes for their attacks but fighting feels a bit better now!

  11. 31. sij

    Waiting on the 1st version of my barrier prefab to be reviewed by the in the meantime here is another quick test for have a good weekend. .

  12. 31. sij

    EmberGen(有料版)で書き出したテクスチャを使って焚火作ってみました 起動と同時にリアルタイムすげっ!て興奮するしまだまだソフトとして使いにくい部分はあるけど改善されるみたいなので今後が楽しみです

  13. 31. sij

    Been a while since i've posted a so have some stuff i've been working on and that got revealed!

  14. 30. sij
  15. 30. sij
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  16. 30. sij
  17. 29. sij

    quick test of some procedural flames for fun

  18. 29. sij

    I did a showreel of my first year as an -aspiring- VFX artist as I'm looking for an internship! I hope you'll like it, any feedback are welcomed!! 🥰💖🤗

  19. 29. sij
  20. 28. sij

    New update enables Ninja to read Niagara Systems. See the Manual on the product page:

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