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Work on
#UbuntuTouch@UBports port of#minifb@rustlang window and frame buffer library.#FocusTime@ergosign,#OrbTk pic.twitter.com/obO0TpMOrY
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Today I received a phone provided by
@UBports. That's gonna help me a lot to port#OrbTk -@rustlang UI-Toolkit to#UbuntuTouch. Thank you
.pic.twitter.com/wlotYQn8jd
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Latest status update of
#OrbTk -@rustlang UI-Toolkit https://www.reddit.com/r/rust/comments/e725t9/orbtk_rust_uitoolkit_status_update/ ….@redox_os,#FocusTime@ergosign -
Hey
@rustlang developers! Did you know that a part of our team is involved with a cross platform#UI toolkit for#rust called#OrbTK? Check it out: https://bit.ly/2HHHU1A#rustlang#SoftwareEngineer#workingatergosign#ergosign@FlorianBlasius@redox_ospic.twitter.com/QHRY5Zx3Iy
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Short update about
#OrbTk - the cross platform@rustlang UI-Tookit@redox_os https://www.reddit.com/r/rust/comments/dd4z4l/introducing_orbtk_the_rust_uitoolkit_03/ ….#FocusTime@ergosign -
Gutes Interview. Nur das Thema GUI Entwicklung mit Rust sehe ich anders. Rust eignet sich durchaus für die GUI Entwicklung. Es kommt aufs Konzept und API an. Vgl. z.B.
#Azul,#OrbTk. https://github.com/maps4print/azul ,https://gitlab.redox-os.org/redox-os/orbtk -
#RT@ergosign: Looking for news about#OrbTK for#rustlang ,#HoloLens2,#collaborative#uxdesign#workshops or#softwareengineering? Well, finally, Ergosign Insights is online: https://www.ergosign.de/en/insights/#ux#UserExperience#uxui#ResearchMatters#work…pic.twitter.com/bUR7KIBHet
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As part of the
#OrbTk project#DCES is moved to the@redox_os gitlab https://gitlab.redox-os.org/redox-os/dces-rust ….#FocusTime@ergosign -
#OrbTk the (G)UI framework written in@rustlang is back on@redox_os gitlab. You could check the changes and have a look at the complete redesigned upcoming version 0.3 on https://gitlab.redox-os.org/redox-os/orbtk .#FocusTime@ergosign
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