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  1. Osobe Vidi sve

  2. prije 11 sati
    Odgovor korisnicima i sljedećem broju korisnika:

    Awesome!, are you using with like the first implementations of ? if not, are ypu going to port it soon? 4.0 Vulkan dev branch is running great in 3D, just a few more postprocess to implement. Thank!!!

  3. Surprise me with Linux and support! I wanna see an open

    Prikaži ovu nit
  4. 1. velj
  5. 1. velj

    Christoph presenting his engine plugin

  6. 1. velj

    Gamedev Room third talk soon : Game development with by Christoph Haag

  7. If you're going to this weekend in Brussels, be sure to check out these Khronos related sessions: Hear about

  8. 24. sij

    support finally landed on our master branches! Check out the updated git packages. Stay tuned for our upcoming 0.14 release and updated PPA.

  9. 9. pro 2019.

    In the last weeks we tested the branch from in some live VR sessions with customers and it was a great experience. Already with so limited features it speeds some of our workflows. Working in is big thing, when talking about rooms/spaces!

  10. 7. stu 2019.

    Blenderbeer is packed today! With demoing in . And of course lots of chatting. And beer. And ping pong. :)

  11. 25. lis 2019.

    Teleporting around with and psmove tracking on the runtime.

  12. 24. lis 2019.

    Positionally tracked psmove controller in engine, powered by the open source runtime.

  13. 13. kol 2019.

    On September 4th, Neil Trevett and Eisaku Ohbuchi will be presenting "Building Portable VR and AR Applications Using OpenXR and Vulkan" at CEDEC 2019. More information can be found here:

  14. Did you miss the Khronos BOF at ? Luckily, we've got you covered. Presentations and videos from the Birds of a Feather can be found here!

  15. 4. kol 2019.

    現時点でわかったことを一通りまとめました。 アプリ開発者目線で、OpenXR1.0のサンプルコードの概要と動作を確認しました - CrossRoad

  16. 31. srp 2019.
  17. 30. srp 2019.

    Today, we are very excited to announce , a new project sponsored by , enabling interaction with traditional desktop environments, such as & , in !

  18. 21. ožu 2019.

    GDC2019で発表された内容を元に ver0.9.0の内容を整理しました。Khronos、 OpenXRの説明も入れています。 アプリ開発者目線から、OpenXRの発表内容とOpenXR API、…

  19. すごい!マイクロソフトが、 ヘッドセットのサポートされた のランタイムの (developer プレビュー版を) リリースだって!

  20. 18. ožu 2019.

    ANNOUNCEMENT: Microsoft releases developer preview of runtime with support for Windows Mixed Reality headsets. War is over if you want it, we are heavier together.

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