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wanted to make a bunch of small Doom maps. got too attached to a little town. got carried away setting up custom textures (unlit WIP)
#nanowadmo pic.twitter.com/22Dyj3vWYd
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little thing for shits and giggles to finish up
#NaNoWADMo#doom#doom2#leveldesign#blocktober pic.twitter.com/VqGaSk1l4Q
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#blocktober is kind of over, but I'll still tag it. MAP15 of my#nanowadmo project is finished now... I don't think many will like this one, considering the thin, slippery walkways... At least you won't have to be everywhere in the map to be allowed to exit. pic.twitter.com/cM46lnpjLN
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#blocktober MAP14 for my#nanowadmo project is finished. Lots of crushing going on in this one. Also, I upped the intensity on monster count because of the weapons you have. While October is over soon, I won't release the mapset in its' current state. There's still 8 maps left. pic.twitter.com/PhOr6xTJSr
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#blocktober And then I quickly made another map for my#nanowadmo project today somehow. You attempt to pick up a skull with horns, but suddenly you get transported into a place that's vaguely shaped like it! pic.twitter.com/lI2vVt5ekv
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Another map done! "A Morph House", a map that gradually opens itself up as you play it, along with plenty of nasty surprises!
#Blocktober#NaNoWADMo pic.twitter.com/dwuVLWOzRD
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Gonna concentrate on some quickie maps for
#NaNoWADMo: This one, "Lethal Ledges," was made in one day!#Blocktoberpic.twitter.com/blWAOUTwFD
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Some of today's work
#nanowadmo#doom#doom2#leveldesign#Blocktoberpic.twitter.com/0N2uHacv9L
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this area is now done! on to the next one~
#nanowadmo#doom#doom2#leveldesign#blocktoberpic.twitter.com/BFnw2bi3VM
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#nanowadmo#blocktober The complete map collection for Keeper of the Seven Keys 3 (Disc One)! Now for a frantic few days of playtesting, balancing and bug fixes.pic.twitter.com/arNNqRklHl
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A layout of a Heretic map I made for Doomworld's
#NaNoWADMo . Its basically a "moving" ship theme map and its the first of a Heretic episode I'm attempting to make in one month. pic.twitter.com/RYhbCXxwvC
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Day 2, chipping away at the grid as this map slowly takes shape. This map still has no name yet, but it will come when it will come.
#Blocktober#NaNoWADMo#Doompic.twitter.com/JmdNKkIp0w
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This area has come together nicely despite my computer becoming exponentially more unstable the last couple of days. Things are back to normal and the grind continues.
#nanowadmo#doom pic.twitter.com/YclHstdtIi
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Going way beyond my comfort zone with the map I'm working on for NaNoWADMo. Big spaces and arenas with a sprinkling of odd shapes and tasteful levels of startan.
#Blocktober#NaNoWADMo#Doompic.twitter.com/D3QtoDQWkn
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https://www.doomworld.com/forum/topic/110263-alper002s-nanohexen-2019-a-project-from-nanowadmo-2019/ … I'm done with my
#NaNoWADMo project! Go get if you want to! Also tagging#blocktober in case people there were curious of my project.pic.twitter.com/RQ9NYKnnG9
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#blocktober and then within the same day I finish another map for#nanowadmo... This 20th map takes place entirely in an elevator that is moving down. During your trip, monsters and items will teleport in. I hope people won't mind the difficulty spike... pic.twitter.com/CvgWdfzOPs
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#doom#mapping#screenshotsaturday#Blocktober (If I end up making it in time for#nanowadmo then I'll impress myself) Reworked the initial room a bit, settled on using two main texture types, black and white. Limitations are fine to have! pic.twitter.com/AOmGvJQYHz
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#blocktober I'm done with the (normally) final map for my#nanowadmo project! It's a fight against Korax which might actually prove to be difficult! It also takes place on a chessboard, a very fitting arena, if you ask me! pic.twitter.com/2kIDAaxjsA
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made 2 more maps today for NaNoWADMo, both again singleplayer maps heavily inspired by some of my favorite UDM3 maps (MAP01 and MAP05 respectively here). gameplay clips in the next tweets...
#blocktober#nanowadmo#screenshotsaturdaypic.twitter.com/2GficnNsvm
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