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  1. 26 Dec 2017
  2. 16 Sep 2021

    New update for the with helpers to create 3d mesh programmatically at runtime and improved 480i resolution support (still in WIP).

  3. 27 Jan 2018

    New SDK update for the with storyboard animation support and many things 🙂

  4. 12 Jul 2019

    progress! pretty much all of the actual gameplay is ported now, just need to do a bunch of stuff with timing, see how I want to handle fonts, particles, etc also, have to burn a CD and test on hardware -- not expecting issues, but this IS the Saturn lol

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  5. 13 Jul 2019

    made a bit of progress, added particles was messing around with using the smooth shading on the Saturn to color the particles oh, and added a border for the TIC-80 out-of-bounds area (will be customizable)

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  6. 16 Jul 2019

    burned like 5 discs today trying to nail a performance issue, started dialing back objects and particles now that I'm adding player fire and background stars and the lot

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  7. Here a video of real size character model! !!

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  8. Here the model after convert to the ZPT file of the , !!

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  9. 27 Feb 2016

    Working in another weekend demo, fake polygons //

  10. 28 Feb 2016
  11. 1 Feb 2021

    RT RetromaniacMag: RT : I'm working on a 3D editor dedicated to the Sega Saturn (will be part of the ). The real-time rendering is close to the real hardware. It will allow a developer to easily make 3D objects for the Saturn 😀🕹️

  12. 31 Oct 2021
    Replying to

    I love it when people learn C programming with the Sega Saturn. This is for me the biggest success story when it comes to the

  13. 9 Nov 2021

    So uh… idk what to do with my Saturn project. My art director left, so I’m stuck. I kinda wanna do something in 3d. Preferably a platformer. At the same time, I wanna do somethin arcade like. Y’all got any ideas?

  14. 2 Nov 2017

    Johannes will add in his great Saturn game engine in the next release, thanks man! 😄

  15. 26 Dec 2017

    New update with emulator support. A bigger update will comes this week 🙂

  16. Jan 14

    Learning something new everyday with . One cannot simply cut and paste code from two sample files and hope it works with no issue.

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  17. 26 Sep 2021

    I was wondering if someone could help me to add macOS support (GCC SH2 ELF) on . Feel free to send me a PM

  18. 19 Jul 2017

    Hey friend! When you finish with Could be posible to port SDL to Sega Saturn maybe? 😇

  19. 7 Jun 2020
    Replying to

    This is really awesome. It makes me really want to jump to dev 3D with .

  20. 2 Nov 2017
    Replying to

    Hi Johannes, thank you for adding to your great Saturn game engine :)

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